Nanoha:Incgame
From Fax Encyclopedicus
(→Making Magic Items) |
(→Awesome Points) |
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Characters start with 1 Awesome Point. | Characters start with 1 Awesome Point. | ||
- | Any time you describe an action that the DM deigns as sufficiently cool, particularly one that makes sense with your class | + | Any time you describe an action that the DM deigns as sufficiently cool, particularly one that makes sense with your class, you are given a simple decision: Spend Or Save. |
+ | |||
+ | Keep in mind two limiting rules of thumb: | ||
+ | * Just using a class ability by itself is never awesome enough. Good description and ''especially'' off-normal uses of abilities is key to it being Awesome. | ||
+ | * Doing too much crazy-awesome stuff raises the bar for what's sufficiently cool significantly; in general, you shouldn't aim to get more than a point or two per encounter. | ||
''Saving'' a point gives you an Awesome Point for later. | ''Saving'' a point gives you an Awesome Point for later. |