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The Dimensional Sea is, every so often, a strange, strange place. So far, no one's found a place where it's stranger than Unadministered World 42 - a planet that seems to run on different rules than anything ever seen and recorded by the Time-Space Administration Bureau or Saint Church. Your team of six is pretty sure that crash-landing on the continent of Fae'Run, on the planet Toril (at least, that's what the natives call it) is the very definition of a "Bad Day". The ship would probably be totaled under ''normal'' circumstances, let alone landing on a world where the parts that could be used to fix it, or another ship to get off the planet, won't be discovered for tens of thousands of years, where a vast number of coterminous dimensions exist immediately adjacent to it, and there are beings that make the near-mythical civilization of Al-Hazard seem weak by comparison, who are worshipped as gods - and as far as this world is concerned, they're probably right. Worse yet, your entire team is pretty green... And you're not certain, but the attackers very much resembled three of the greatest aces the TSAB has ever seen - Nanoha Takamachi, Fate Testarossa, and Hayate Yagami. And most of your equipment got damaged or reset in the crash, forcing you to adapt local techniques - and quickly - to make sure you can survive until it can be repaired. At least you're not completely powerless, and you landed near a friendly enough town without killing anyone. In the week since you crashed right next to the walls of Candlekeep, they've helped you recover from your injuries and learn the basics of this world, not charging you their usual "fee" of the contribution of a great tome of knowledge... Yet. (One of you mentioned the Infinity Library on accident. ''Oops.'') Your initial objectives, in approximate order: * Get your equipment repaired. * Establish communications with the TSAB. * ''Get off this crazy planet and get home!'' Of course, things are never that easy, ever.
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