Nanoha:IncGame:Gear Options And Class Mods:Nine Submission

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(Enhanced Temporal Acceleration)
 
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== Ryuu's Melee Technique ==
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=== Spin Attack ===
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''Prerequisite'': Melee Weapon Form
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''Effect'': As a Full round action, you may choose to perform a Spin Attack. A spin attack hits all threatened squares with an AoE attack; enemies creatures in this area take Xd6 damage, where X is equal to half your number of Device Powers, and are treated as though they had been bullrushed to the nearest edge of the AoE. A successful reflex save halves the damage but does not prevent the forced movement.
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== Suggested Obviation of Teleganks ==
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== Suggested Obviation of the Swiftblade ==  
== Suggested Obviation of the Swiftblade ==  
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''Effect'': While under the affects of Temporal Acceleration, the user has a 20% miss chance against attacks and individually targeted spells, even those that do not require attack rolls.
''Effect'': While under the affects of Temporal Acceleration, the user has a 20% miss chance against attacks and individually targeted spells, even those that do not require attack rolls.
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This miss chance increases by 10% for every 3 character levels past 3rd level, to a maximum of 50% at character level 13.
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This miss chance increases by 10% for every 3 character levels past 1st level, to a maximum of 50% at character level 13.
=== Passive Temporal Acceleration ===
=== Passive Temporal Acceleration ===
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''Effect'': As an Immediate Action, may execute a ''Time Stop'' effect, as the spell, for a number of rounds equal to half the user's Primary Mental Stat modifier. After the Time Stop expires, the user is Dazed until the end of my next turn and Exhausted for 1 rounds per round spent in Time Stop.
''Effect'': As an Immediate Action, may execute a ''Time Stop'' effect, as the spell, for a number of rounds equal to half the user's Primary Mental Stat modifier. After the Time Stop expires, the user is Dazed until the end of my next turn and Exhausted for 1 rounds per round spent in Time Stop.
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== What am I doing with these RP? ==
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{| class="class zebra header bordered"
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|-
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| Level || Things Gotten
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|-
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|  1<sup>st</sup> || Barrier Jacket, Energy Blade System, Locational Analysis System
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|-
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|  2<sup>nd</sup> || Ranged Weapon Form
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|-
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|  3<sup>rd</sup> || Energy Blade Enhancement
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|-
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|  4<sup>th</sup> || Temporal Acceleration
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|-
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|  5<sup>th</sup> || Damage Absorbtion Modification
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|-
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|  6<sup>th</sup> || Passive Temporal Acceleration
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|-
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|  7<sup>th</sup> || Evasive Alacrity
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|-
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|  8<sup>th</sup> ||
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|-
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|  9<sup>th</sup> ||
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|-
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| 10<sup>th</sup> ||
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|-
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| 11<sup>th</sup> || Energy Blade Output Optimization
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|-
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| 12<sup>th</sup> || Enhanced Temporal Acceleration
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|-
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| 13<sup>th</sup> ||
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|-
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| 14<sup>th</sup> ||
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|-
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| 15<sup>th</sup> ||
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|-
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| 16<sup>th</sup> ||
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|-
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| 17<sup>th</sup> ||
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|-
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| 18<sup>th</sup> ||
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|-
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| 19<sup>th</sup> ||
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|-
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| 20<sup>th</sup> || Hyper Temporal Acceleration
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|}

Current revision as of 22:14, 4 April 2013

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