Nanoha:IncGame:Gear Options And Class Mods:Nine Submission

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(Evasive Alacrity)
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''Effect'': As an Immediate Action, may execute a ''Time Stop'' effect, as the spell, for a number of rounds equal to half the user's Primary Mental Stat modifier. After the Time Stop expires, the user is Dazed until the end of my next turn and Exhausted for 1 rounds per round spent in Time Stop.
''Effect'': As an Immediate Action, may execute a ''Time Stop'' effect, as the spell, for a number of rounds equal to half the user's Primary Mental Stat modifier. After the Time Stop expires, the user is Dazed until the end of my next turn and Exhausted for 1 rounds per round spent in Time Stop.
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== What am I doing with these RP? ==
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{| class="class zebra header bordered"
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|-
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!rowspan=2| Level !!rowspan=2| Things Gotten
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|-
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|  1<sup>st</sup> || Barrier Jacket, Energy Blade System, Locational Analysis System
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|-
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|  2<sup>nd</sup> || Ranged Weapon Form
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|-
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|  3<sup>rd</sup> || Energy Blade Enhancement
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|-
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|  4<sup>th</sup> || Temporal Acceleration
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|-
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|  5<sup>th</sup> || Damage Absorbtion Modification
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|-
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|  6<sup>th</sup> || Passive Temporal Acceleration
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|-
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|  7<sup>th</sup> || Evasive Alacrity
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|-
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|  8<sup>th</sup> ||
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|-
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|  9<sup>th</sup> ||
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|-
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| 10<sup>th</sup> ||
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|-
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| 11<sup>th</sup> || Energy Blade Output Optimization
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|-
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| 12<sup>th</sup> || Enhanced Temporal Acceleration
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|-
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| 13<sup>th</sup> ||
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|-
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| 14<sup>th</sup> ||
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|-
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| 15<sup>th</sup> ||
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|-
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| 16<sup>th</sup> ||
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|-
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| 17<sup>th</sup> ||
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|-
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| 18<sup>th</sup> ||
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|-
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| 19<sup>th</sup> ||
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|-
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| 20<sup>th</sup> || Hyper Temporal Acceleration
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|}

Revision as of 07:30, 23 February 2013

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