Nanoha:IncGame:Gear Options And Class Mods

From Fax Encyclopedicus

Jump to: navigation, search
(Energy Blade System)
(Known Device Power Options)
Line 17: Line 17:
''Effect'': You gain Steely Resolve (as the Crusader class feature), with a pool size equal to twice your levels in Swordsage or Warblade, limit 20. In addition, you gain Furious Counterstrike (as the Crusader class feature). These advantages only apply while your Barrier Jacket is active.
''Effect'': You gain Steely Resolve (as the Crusader class feature), with a pool size equal to twice your levels in Swordsage or Warblade, limit 20. In addition, you gain Furious Counterstrike (as the Crusader class feature). These advantages only apply while your Barrier Jacket is active.
 +
 +
=== Melee Weapon Form ===
 +
 +
AKA: Probably the most basic power after the Barrier Jacket
 +
 +
''Prerequisite'': Barrier Jacket
 +
 +
''Effect'': Choose either one weapon, or a pair of weapons that deal the same damage type. If you choose a pair of weapons, one must be light, and the other at most one-handed. Your Device transforms into the corresponding weapon upon activating your Barrier Jacket.
 +
 +
For every two Device Powers you have, the Melee Weapon Form gains a +1 bonus. When you unlock a Device Power (even if it's not one that would give you a bonus), you can choose whether or not to spend one or more points of bonus to unlock a weapon ability, as long as doing so would keep its bonus at or above +1 and at or below +5. You can also remove specific enhancements, returning their bonus to the general bonus, as long as the bonus remains in the range of +1 to +5.
 +
 +
If you have two weapons, you instead gain +1 to ''both'' of them for every three Device Powers you have.
 +
 +
You are always considered proficient with your Device's Melee Weapon Form; if you meet the character level or base attack bonus requirements, you are treated as having Weapon Focus, Weapon Specialization, and/or their Greater Forms for the purposes of attacks with your Device's Melee Weapon Form. Further, if you have a two-handed weapon set and meet the character level or base attack bonus requirements, you are treated as having Two-Weapon Fighting, Improved Two-Weapon Fighting, and/or Greater Two-Weapon Fighting.
== Known Inherent Skill/Equipment Options ==
== Known Inherent Skill/Equipment Options ==

Revision as of 05:37, 19 January 2013

Personal tools
Google AdSense