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Melee House Rules (Scale Seasons)
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===Two-Weapon Fighting, Modified=== In addition to the Two-Weapon Fighting feat's hit penalty reduction, taking Two-Weapon Fighting lets you attack with both weapons on a standard action attack or charge. ===Two-Claw Fighting=== Most of the reptilian races have claw attacks for unarmed attacks. The claw attacks of Humanoid (Reptilian) and Monstrous Humanoid creatures are ''not'' treated as natural attacks: *The number of attacks in a full attack for a single claw increase as BAB does, just like weapons. *Attacking with both claws is treated as Two-Weapon Fighting. Claws are light weapons. The penalties are -4/8, or -2/2 if the attacker has Two-Weapon Fighting. *Attacks with claws are considered armed attacks, just as spiked gauntlets are. *For magical enhancements, claws are treated as natural attacks, not weapons. ===Biting=== Some reptilian races have a bite attack as well. This is added to their full attack and is treated as a secondary natural attack: *Half of your Strength modifier (rounded down) is added to bite attack damage *The attack penalty for bites is -5 normally, -2 if you have the Multiattack feat.
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