Megaman: RED

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(RED: Combat Science)
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===Robot Masters in RED:CS===
===Robot Masters in RED:CS===
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====Sound Man (RED-033)====
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An exuberant experimental testing robot. His Sound Wave fires in two directions and bounces off surfaces.<br>
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'''Boss Attacks:''' Sound Wave, noise blast, ''echo crash''<br>
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'''Weakness:''' The ''Detect Trigger'' locks onto the source of sound.
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====Pause Man (RED-031)====
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A potent time-manipulation robot. His Time Pause selectively locks the target in time.<br>
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'''Boss Attacks:''' Time Pause, time step, ''stop blast''<br>
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'''Weakness:''' The ''Sound Wave'' propagates where physical objects would stop.
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====Laser Man (RED-032)====
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A beam-wielding security robot. His Pulse Laser maintains continuous damage.<br>
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'''Boss Attacks:''' Pulse Laser, laser screen, ''giga laser''<br>
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'''Weakness:''' The ''Time Pause'' interrupts the laser flow.
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====Glow Man (RED-030)====
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A calm, serene lighting control robot. His Power Glow radiates intense power briefly.<br>
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'''Boss Attacks:''' Power Glow, spotlight, glow buster, ''halogen glow''<br>
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'''Weakness:''' The ''Pulse Laser'' overloads the delicate bulbs.
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====Rad Man (RED-029)====
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A frequency-testing radiation robot. His Radio Wave reflects and builds on itself to dangerous levels.<br>
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'''Boss Attacks:''' Radio Wave, charged ion, ''particle accelerator''<br>
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'''Weakness:''' The ''Power Glow'' floods sensitive instruments with high-frequency photons.
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====Link Man (RED-027)====
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A modular compatibility robot. His Junction Cable drains enemy energy and shares damage.<br>
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'''Boss Attacks:''' Junction Cable, buster, downlink, ''remote link''<br>
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'''Weakness:''' The ''Radio Wave'' interferes with the link interface.
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====Match Man (RED-028)====
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A targeted analysis and response robot. His Match Guard responds to attacks by replicating their makeup.<br>
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'''Boss Attacks:''' Match Guard, phase buster, ''clone cannon''<br>
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'''Weakness:''' The ''Junction Cable'' creates feedback in the match systems.
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====Detect Man (RED-034)====
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A stealth-countering defense robot. His Detect Trigger launches missiles when it finds a target.<br>
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'''Boss Attacks:''' Detect Trigger, scan buster, ''total scan''<br>
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'''Weakness:''' The ''Match Guard'' misleads detection.
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====Woodwin (RED-003)====
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A clever and unusual evaluation robot who serves as lieutenant of the Science Division.<br>
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'''Boss Attacks:''' Wave buster, lens ring, safety mode, ''helix buster''<br>
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'''Weakness:''' The ''Time Pause'' halts live evaluation algorithms.
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====Fermata (RED-008)====
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An intelligent and creative prototyping robot who heads the Science Division and serves on the Command Council.<br>
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'''Boss Attacks:''' Mirror wave, fermata traps, time crash, ''plasma battery''<br>
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'''Weakness:''' The ''Radio Wave'' has the frequency to beat the most unique defenses.
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==RED: Stealth Strike==
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The vanished Stealth Division returns to find the RED disbanded after the rebellion. Tenuto's troops must be stopped before their reprisal can take place!
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===Game Structure===
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Eight levels, Light Labs, Robot Museum, four Stealth Skybase levels.
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===Plot Developments===
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RED threat finally ended, Dr. Masters rescued, Blackstar Faction gains public support.
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===Robot Masters in RED:SS===
====Sound Man (RED-033)====
====Sound Man (RED-033)====
An exuberant experimental testing robot. His Sound Wave fires in two directions and bounces off surfaces.<br>
An exuberant experimental testing robot. His Sound Wave fires in two directions and bounces off surfaces.<br>

Revision as of 07:31, 31 December 2011

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