Megaman: RED

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(Robot Masters in RED:TC)
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===Robot Masters in RED:TC===
===Robot Masters in RED:TC===
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====Fleet Man (RED-019)====
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A cold-ready air command robot. His Snow Fleet bombards the area with ice.<br>
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'''Boss Attacks:''' Snow Fleet, freeze bombs, ''typhoon''<br>
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'''Weakness:''' The ''Direct Drone'' can match a flying foe.
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====Crescent Man (RED-026)====
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A luminous futuristic robot. His Crescent Crash creates an energy-filled barrier to shoot or charge.<br>
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'''Boss Attacks:''' Crescent Crash, crescent ring, lunar dash, ''full moon beam''<br>
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'''Weakness:''' The ''Fleet Snow'' weighs down the fast defense.
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====Warp Man (RED-024)====
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A genius teleportation robot. His Warp Star provides a radial defense upon arrival.<br>
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'''Boss Attacks:''' Warp Star, enemy teleport, ''warp hole''<br>
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'''Weakness:''' The ''Crescent Crash'' overloads the delicate warp matrix.
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====Deep Man (RED-020)====
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A curious and eccentric bathyscaphe robot. His Pressure Mine creates a structural collapse.<br>
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'''Boss Attacks:''' Pressure Mine, water pressure, pressure crush, ''deep rifts''<br>
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'''Weakness:''' The ''Warp Star'' shifts local pressure dangerously.
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====Pierce Man (RED-022)====
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A ground command, bunker-busting robot. His Pierce Attack sweeps aside any defense.<br>
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'''Boss Attacks:''' Pierce Attack, debris drill, rapid tunnel, ''bunker buster''<br>
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'''Weakness:''' The ''Pressure Mine'' pins and crushes heavy weapons.
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====Decoy Man (RED-023)====
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An illusion-wielding deception robot. His Live Decoy adds physicality and offense to his trickery.<br>
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'''Boss Attacks:''' Live Decoy, image clone, buster, ''trick-angle cannon''<br>
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'''Weakness:''' The ''Pierce Attack'' shreds decoys and hits the real thing.
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====Access Man (RED-021)====
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A tech-savvy tactical approach bot. His Access Reader acquires and returns enemy data.<br>
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'''Boss Attacks:''' Access Reader, teleport, data shield, ''remote control''<br>
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'''Weakness:''' The ''Live Decoy'' returns corrupt data.
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====Direct Man (RED-025)====
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An intelligent command robot. His Direct Drones single out a target and zoom in to explode.<br>
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'''Boss Attacks:''' Direct Drone, defend drone, ''soldier call''<br>
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'''Weakness:''' The ''Access Reader'' gets the drop on all plans.
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====Percus (RED-002)====
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A smart, mobile combat robot who serves as lieutenant of the Tactical Division.<br>
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'''Boss Attacks:''' Concussion bombs, machinegun, stun trap, ''wall runners''<br>
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'''Weakness:''' The ''Pierce Attack'' overwhelms brittle defenses.
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====Staccato (RED-007)====
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A strategic gynoid combat robot who heads the Tactical Division and serves on the Command Council.<br>
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'''Boss Attacks:''' Spray gun, mines, flying drones, arc gun, ''slowing reticle, forcefield, four-way guns''<br>
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'''Weakness:''' The ''Access Reader'' scans all tactical outcomes.
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==RED: Combat Science==
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Paradigm Industries has staged a raid on RED HQ and captured the Science Division. Walter Paradigm's new weapons must not be allowed to get into the wrong hands!
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===Game Structure===
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Eight levels, four Paradigm Industries levels.
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===Plot Developments===
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Paradigm Industries loses defense contract to the RED, human military weakened, Blackstar Faction grows desperate. RED suffers some losses. Vulnerability of RED HQ is realized, resulting in increased security and reinforcement of the Elite Division.
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===Robot Masters in RED:CS===
====Fleet Man (RED-019)====
====Fleet Man (RED-019)====
A cold-ready air command robot. His Snow Fleet bombards the area with ice.<br>
A cold-ready air command robot. His Snow Fleet bombards the area with ice.<br>

Revision as of 06:14, 29 December 2011

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