Megaman
From Fax Encyclopedicus
(→Glow Man (DWN-103)) |
(→Robot Masters in MM13) |
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Ninja<br> | Ninja<br> | ||
Sound | Sound | ||
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+ | ====Glow Man (DWN-100)==== | ||
+ | A calm, serene lighting control robot. His Power Glow radiates intense power briefly.<br> | ||
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+ | '''Stage Gimmicks:''' Light switch puzzles, spotlights<br> | ||
+ | '''Boss Attacks:''' Power Glow, spotlight, glow buster, ''halogen glow''<br> | ||
+ | '''Weakness:''' The ''Ninja Knife'' breaks bulbs. | ||
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+ | ====Wheel Man (DWN-099)==== | ||
+ | A speedy, on-the-go emergency response robot. His Wheel Scouter climbs walls or doubles back to hit its mark.<br> | ||
+ | |||
+ | '''Stage Gimmicks:''' Wheel enemies, high-speed platforms<br> | ||
+ | '''Boss Attacks:''' Wheel Scouter, circuit shot, ''bouncing tire''<br> | ||
+ | '''Weakness:''' The ''Power Glow'' is like a stop light. | ||
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+ | ====Wizard Man (DWN-097)==== | ||
+ | A stylized, physics-bending robot. His Wizard Tracer fires as directed, then lances toward a target.<br> | ||
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+ | '''Stage Gimmicks:''' Teleport pads, transforming blocks<br> | ||
+ | '''Boss Attacks:''' Wizard Tracer, magic barrier, teleportation, ''summoning spheres''<br> | ||
+ | '''Weakness:''' The ''Wheel Scouter'' finds teleporters where they land. | ||
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+ | ====Crescent Man (DWN-101)==== | ||
+ | A luminous futuristic robot. His Crescent Crash creates an energy-filled barrier to shoot or charge.br> | ||
+ | |||
+ | '''Stage Gimmicks:''' Space jumps, moon phase lights, secret passages<br> | ||
+ | '''Boss Attacks:''' Crescent Crash, crescent ring, lunar dash, ''full moon beam''<br> | ||
+ | '''Weakness:''' The ''Wizard Tracer'' bypasses energy to catch up anywhere. | ||
====Sound Man (DWN-104)==== | ====Sound Man (DWN-104)==== | ||
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'''Stage Gimmicks:''' Blaring speakers, sonic-affected barriers, sound puzzle locks<br> | '''Stage Gimmicks:''' Blaring speakers, sonic-affected barriers, sound puzzle locks<br> | ||
'''Boss Attacks:''' Sound Wave, noise blast, ''echo crash''<br> | '''Boss Attacks:''' Sound Wave, noise blast, ''echo crash''<br> | ||
- | '''Weakness:''' The '' | + | '''Weakness:''' The ''Crescent Crash'' absorbs sonar energy to discharge. |
====Deep Man (DWN-098)==== | ====Deep Man (DWN-098)==== | ||
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'''Boss Attacks:''' Ninja Knife, stealth slash, ''ambush attack''<br> | '''Boss Attacks:''' Ninja Knife, stealth slash, ''ambush attack''<br> | ||
'''Weakness:''' The ''Crush Ball'' smashes hiding spots. | '''Weakness:''' The ''Crush Ball'' smashes hiding spots. | ||
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==Mega Man 14== | ==Mega Man 14== |