MechCombat: Pilot Skills

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m (Update for new attack/damage associations)
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===B===
===B===
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{{MCPilotSkill|name=Ballistics Specialization|desc=Your prowess with ballistic weapons allows you to inflict greater damage.|req=X|xp=X|eff=When you lead with a spade, increase your damage for ranged weapons associated with spades by 1.|spec=}}
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{{MCPilotSkill|name=Ballistics Specialization|desc=Your prowess with ballistic weapons allows you to inflict greater damage.|req=X|xp=X|eff=When you lead with a spade, increase your damage with ballistic weapons by 1.|spec=}}
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===E===
===E===
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{{MCPilotSkill|name=Energy Specialization|desc=Your prowess with energy weapons allows you to inflict greater damage.|req=X|xp=X|eff=When you purchase this skill, choose an energy type: fire, electrical, or sonic. When you lead with a diamond, increase your damage for energy weapons of that type by 1.|spec=You may purchase this skill multiple times. Its effects do not stack. Instead, each time you take this skill, choose a different energy type.}}
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{{MCPilotSkill|name=Energy Specialization|desc=Your prowess with energy weapons allows you to inflict greater damage.|req=X|xp=X|eff=When you purchase this skill, choose an attack type: melee, precision, ballistic, or spread. When you lead with a diamond, increase your damage for energy weapons of that type by 1. |spec=You may purchase this skill multiple times. Its effects do not stack. Instead, each time you take this skill, choose a different attack type.}}
===F===
===F===
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===O===
===O===
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{{MCPilotSkill|name=Opportune Dodge|desc=You are more nimble than most.|req=X|xp=X|eff=If you lead with a heart while defending, you may treat that card as if its number were two more than it reads.|spec=If you lead with the A'''<font color="red">♥</font>''' and trigger this ability, you may make an immediate counterattack for no AP cost. If you win the target for your counterattack, you deal +2 damage.}}
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{{MCPilotSkill|name=Opportune Dodge|desc=You are more nimble than most.|req=X|xp=X|eff=If you lead with a suit associated with the attack you are defending against, you may treat that card as if its number were one higher than normal(in addition to Association bonus).|spec=If you lead with the A of the associated suit and trigger this ability, you gain a +1 to all defending leading card values until the beginning of your next turn.}}
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{{MCPilotSkill|name=Overhead Swing|desc=A brutal overhead chop allows for significant damage, if applied correctly.|req=X|xp=X|eff=If you lead with a club while making a melee attack, you deal +1 damage. If you target your opponent's head, you deal an additional +1 damage.|spec=If you lead with the A'''♣''', trigger this ability, and your weapon is associated with clubs, you deal an extra +2 damage.}}
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{{MCPilotSkill|name=Overhead Swing|desc=A brutal overhead chop allows for significant damage, if applied correctly.|req=X|xp=X|eff=If you lead with a club while making a melee attack, you deal +1 damage. If you target your opponent's head, you deal an additional +1 damage.|spec=If you lead with the A'''♣''', trigger this ability, and target your opponent's head, you deal an additional +2 damage(for a total of +4 damage).}}
===P===
===P===
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{{MCPilotSkill|name=Prescient Defense|desc=You know just how to dodge your opponent's attacks.|req=X|xp=X|eff=If you lead a defensive action with a heart, you may draw a card.|spec= }}
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{{MCPilotSkill|name=Prescient Defense|desc=You know just how to dodge your opponent's attacks.|req=X|xp=X|eff=If you lead a defensive action with a suit associated with the attack, you may draw a card.|spec= }}
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{{MCPilotSkill|name=Prescient Offense|desc=You have a knack for reading your foe's abilities.|req=X|xp=X|eff=If you lead an attack with a heart, you may draw a card.|spec= }}
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{{MCPilotSkill|name=Prescient Offense|desc=You have a knack for reading your foe's abilities.|req=X|xp=X|eff=If your target leads their defensive action with a suit associated with your attack, you may draw a card.|spec= }}
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{{MCPilotSkill|name=Prime Shot|desc=Every once in a while, everything comes together.|req=X|xp=X|eff=If you lead with an ace and your opponent does not lead with an ace or a face card, ignore your opponent's armor for this attack.|spec=If you lead with the A'''♠''', trigger this ability, and your weapon is associated with spades, you deal an extra +2 damage.}}
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{{MCPilotSkill|name=Prime Shot|desc=Every once in a while, everything comes together.|req=X|xp=X|eff=If you lead with an ace and your opponent does not lead with an ace or a face card, your target may not build a hand to defend.|spec=If you lead with the A'''♠''', trigger this ability, and your weapon is associated with spades, you deal an extra +2 damage.}}
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{{MCPilotSkill|name=Push Off Balance|desc=Your weapon expertise with close-combat weapons allows you to pushyour foes out of position.|req=X|xp=X|eff=If you lead a melee attack with a club, your opponent discards a card.|spec= }}
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{{MCPilotSkill|name=Push Off Balance|desc=Your weapon expertise with close-combat weapons allows you to push your foes out of position.|req=X|xp=X|eff=If you lead a melee attack with a club, your opponent discards a card.|spec= }}
===Q===
===Q===
===R===
===R===
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{{MCPilotSkill|name=Reversal|desc=A slight focus, preparing for an attack, lends itself to finding the means to counterattack swiftly and effectively.|req=X|xp=X|eff=You may set aside one non-wild card from your hand by spending 1 AP. Keep this card face-down. If your opponent leads an attack against you with a card that matches your card in either number or suit and they are within range of at least one of your weapons, you may immediately initiate a counterattack against them for no AP cost. If your foe's card matches both suit and number, you deal an additional 2 damage for this counterattack.|spec=If your hidden card is the A'''<font color="red">♦</font>''' when you trigger this ability and your weapon is associated with diamonds, you deal an extra +2 damage.}}
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{{MCPilotSkill|name=Reversal|desc=A slight focus, preparing for an attack, lends itself to finding the means to counterattack swiftly and effectively.|req=X|xp=X|eff=You may set aside one non-wild card from your hand by spending 1 AP. Keep this card face-down. If your opponent leads an attack against you with a card that matches your card in either number or suit and they are within range of at least one of your weapons, you may immediately initiate a counterattack against them for no AP cost. If your foe's card matches both suit and number, you deal an additional 2 damage for this counterattack.|spec=If your hidden card is the A of the suit associated with your weapon when you trigger this ability, you deal an extra +2 damage.}}
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===S===
===S===
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{{MCPilotSkill|name=Sniper's Shot|desc=You have incredible aim with ballistic weapons.|req=X|xp=X|eff=Before you make an attack, you may discard a card. If you discard a spade, increase your range by one square for all non-melee weapons associated with spades for this attack.|spec=If you discard the J'''♠''', Q'''♠''', or K'''♠''' to activate this ability, instead increase your range by two squares for all non-melee weapons associated with spades for this attack. If you discard the A'''♠''' to activate this ability, instead increase your range by three squares for all non-melee weapons associated with spades for this attack. }}
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{{MCPilotSkill|name=Sniper's Shot|desc=You have incredible aim with precision weapons.|req=X|xp=X|eff=Before you make an attack, you may discard a card. If you discard a spade, increase your range by one square for all ranged precision weapons for this attack.|spec=If you discard the J'''♠''', Q'''♠''', or K'''♠''' to activate this ability, instead increase your range by three squares and the leading card value by one for all ranged precision weapons for this attack. If you discard the A'''♠''' to activate this ability, instead increase your range by five squares and the leading card value by two for all ranged precision weapons for this attack.}}
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{{MCPilotSkill|name=Suppressing Fire|desc=You are well able to protect your allies by making movement for your opponents dangerous.|req=Burst Fire|xp=X|eff=On your turn, you may spend 3 AP to set 3 cards (straight, no wild cards) from your hand aside. Keep these cards face-down. With those you can immediately initiate a counter attack against a opponent who attacks you or one of your allies with a card that matches either number or suit of one of the three cards.
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{{MCPilotSkill|name=Suppressing Fire|desc=You are well able to protect your allies by making movement for your opponents dangerous.|req=Burst Fire|xp=X|eff=On your turn, you may spend 3 AP to set 3 cards (straight, no wild cards) from your hand aside. Keep these cards face-down. With those you can immediately initiate a counter attack against an opponent who attacks or moves adjacent to one of your allies with a card that matches either number or suit of one of the three cards.
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The opponent needs to be in range of one of your spades-associated weapons. This does not cost any AP. Rather than using the cards in your hand to lead and then follow, use the highest hidden card as your leading card, and follow with the remaining cards of the hidden straight.|spec=}}
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The opponent needs to be in range of one of your precision or ballistic weapons. This does not cost any AP. Rather than using the cards in your hand to lead and then follow, use the highest hidden card as your leading card, and follow with the remaining cards of the hidden straight.|spec=}}
===T===
===T===

Revision as of 05:26, 18 November 2010

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