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{{MC}} ==Sensor/Com Equipment== {{MCAccess|name=Sensor Amp|part=Upgrade|price=X|slot=Head(1)|weight=.5|power=-1|heat=0|up=|spec=+50% Sensor range}} {{MCAccess|name=Comms Rig|part=Upgrade|price=X|slot=None|weight=.5|power=-5|heat=0|up=|spec=Prevent Comm Jam within 5 squares}} ==Mobility Upgrades== {{MCAccess|name=Perseus Jump Jets|part=Upgrade|price=X|slot=None|weight=5|power=0|heat=0|up=|spec=15p: Fly 6 this round}} {{MCAccess|name=Hermes Maneuvering Thrusters|part=Upgrade|price=X|slot=None|weight=7|power=0|heat=0|up=|spec=10p: Designate a target. +1 defend/round and leading card value when defending against that target}} {{MCAccess|name=Minos Accelerant Engine|part=Upgrade|price=X|slot=None|weight=5|power=0|heat=0|up=|spec=10p: +50% Speed and +1 damage on melee attacks this round.}} ==System Upgrades== {{MCAccess|name=Heat Shield|part=Upgrade|price=X|slot=None|weight=4|power=0|heat=0|up=Pilot 6: No heat increase when heat already over 50% tolerance|spec=5p/5heat: +1 leading card value when defending against an attack from 5+ squares away. }} {{MCAccess|name=Dante Coolant System|part=Upgrade|price=X|slot=None|weight=4|power=0|heat=-3|up=|spec=5p: -5 additional heat; 15p/1AP: -10 additional heat}} {{MCAccess|name=Zeus Drive|part=Upgrade|price=X|slot=None|weight=2|power=+5|heat=+3|up=|spec=10heat: +20 power}}
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