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{{Aspects}} ==Granted Power== The bearer of an activated Madness Aspect item cannot be rendered confused or insane by any external force. ==Aspect Powers== ===First Tier Powers=== *'''Madstrike:''' On a successful hit, the weapon deals one point of Anarchic damage per aspect point invested in this ability. ''Cost'': Variable. ''Conditionals:'' The power functions only for a chaotic wielder; at least two points must have been invested to apply this conditional. -1 AP. *'''Certainty:''' While wielding the item, the holder gains a +2 resistance bonus on will saves. ''Cost:'' 2 AP. ''Conditionals:'' The power does not apply against attacks by chaotic creatures. -1 AP. *'''Blackmind Potence:''' The weapon functions different for creatures with at least one point of depravity; its enhancement bonus is considered one higher for such a character. ''Cost:'' 2 AP. *'''Vicious Madness:''' The weapon functions as a ''vicious'' weapon for the wielder and the wielder only. ''Cost:'' 3 AP. ''Conditionals:'' This ability only functions if the weapon's wielder is chaotic. (-1) ===Second Tier Powers=== *'''Madstrike, Greater''': As Madstrike, but two points of bonus Anarchic damage per AP invested. ''Cost:'' Variable. ''Conditionals:'' As Madstrike. *'''Maddening Blow:''' Any creature struck by a weapon with this ability must succeed on a will save (DC 10+ 1/2 Wielder level) or be ''confused'' for a number of rounds equal to the Wielder's charisma bonus. ''Cost:'' 3 AP. ''Conditionals:'' The maddening blow is a mind-affecting, sonic effect. -1 AP. The maddening blow only functions for a chaotic character. -1 AP. *'''Madspawn Resilience:'''While the weapon is in-hand, its wielder gains Acid and Electricity resistance as if it were a Pseudonatural creature. ''Cost:'' 3 AP. *'''Whispers of The Dark:'''While the weapon is in-hand, its wielder gains Blindsight out to 20ft., with the usual effect. ''Cost:'' 3 AP. ''Conditionals:'' The power is dependent on hearing and is spoiled by silence-based effects. -1 AP. ===Third Tier Powers=== *'''Far-spawned Madstrike:''' On a successful critical hit, the weapon inflicts a number of points of Depravity on the target equal to 1/2 the damage dealt; a successful will save (DC 10+ 1/2 Bearer Level) halves the effect. ''Cost:'' 6 AP. *'''Farspawn Chitin:''' While the item is in-hand, its bearer gains +3 natural armor. ''Cost:'' 5 AP. *'''Madspawn Healing:''' While the item is in-hand, its bearer gains DR as if it were a pseudonatural creature. ''Cost:'' 5 AP. *'''Madspawn Spellskin:''' While the item is in their possession, the bearer gains spell resistance as as would a Pseudonatural creature of their HD. ''Cost:'' 5 AP. ===Fourth Tier Powers=== *'''Unformed Flesh:''' While the item is in their possession, the bearer can benefit from ''Liquefy'' three times a day. The duration of the effect is 2x the number of points invested in the Madness Aspect. ''Cost:'' 8 AP. *'''Sear-striking Mind:''' When the bearer of the item is targeted with a mind-affecting spell or effect, or any attempt to read their mind, they can choose to not only resist the effect completely, but turn the attempt against its originator- reading their mind, exposing them to their worst fear, etc., as appropriate. This ability is usable three times a day. This power requires a level check against the originator's caster or manifester level; failure indicates the power does not work, but is not expended for the day. ''Cost:'' 8 AP. ===Conditionals=== *The power only functions against opponents susceptible to mind-affecting effects. (-1) *The power only functions if the bearer is somehow mentally unstable- raging, self-confused, or the like. (-1) *The power only functions for a bearer with the aberration or outsider type. (-1) *The power has a 20% chance of affecting a random target within 30'. (-2) *The power always affects a random target within range. (-3) *The power only functions when the bearer is carrying something derived from the far realms. (-2) *While the power functions, the bearer suffers affects as if he had gained a number of points of depravity equal to the item's enhancement bonus. (-2)
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