Librarium Curator

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(Concept)
(Requirements)
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'''Secrets:''' At 1st level and every two levels higher than 1st (3rd, 5th, 7th, and 9th), the Sage chooses one secret from the table below. The character's Sage level plus Intelligence modifier determines which secrets can be learned. He/she can’t choose the same secret twice. Note that this is identical to the Loremaster ability; for a character with both classes, Sage and Loremaster levels stack for the purposes of determining the number of Secrets they may have.
'''Secrets:''' At 1st level and every two levels higher than 1st (3rd, 5th, 7th, and 9th), the Sage chooses one secret from the table below. The character's Sage level plus Intelligence modifier determines which secrets can be learned. He/she can’t choose the same secret twice. Note that this is identical to the Loremaster ability; for a character with both classes, Sage and Loremaster levels stack for the purposes of determining the number of Secrets they may have.
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'''Advanced Study:''' At 2nd level and every two levels afterward (4th, 6th, etc.), the Librarium Curator finishes an Advanced Study based on skills they have acquired. They may choose one Advanced Study that they meet the requirements for, gaining a group of related Skill Focus feats (and occasionally another benefit besides). If a character already has any Skill Focus feat they would acquire through an Advanced Study, they may retrain the old feat immediately (as per the normal retraining rules).
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'''Advanced Study:''' At 2nd level and every two levels afterward (4th, 6th, etc.), the Librarium Curator finishes an Advanced Study based on skills they have acquired. They may choose one Advanced Study that they meet the requirements for, gaining a group of related Skill Focus feats (and occasionally another benefit besides). If a character already has any Skill Focus feat they would acquire through an Advanced Study, they may retrain the old feat immediately (as per the normal retraining rules), unless they acquired the feat from another Advanced Study. A user may choose an Advanced Study they do not yet qualify for; if they do so, they do not gain the benefits of that Advanced Study until they have taken enough ranks in the relevant skill, and ''must'' put as many skill points as possible into the skill during level-up.
'''Sacred Hall''': At 10th level, a Librarium Curator attains a supernatural tie to the knowledge stored within their library, able to protect it from any force that would destroy it. While the Curator is alive and on the same plane as the library, nothing short of divine intervention can damage the library building or the objects of knowledge held in its collection. Items that are ''not'' part of its collection, and people within, are not so protected.
'''Sacred Hall''': At 10th level, a Librarium Curator attains a supernatural tie to the knowledge stored within their library, able to protect it from any force that would destroy it. While the Curator is alive and on the same plane as the library, nothing short of divine intervention can damage the library building or the objects of knowledge held in its collection. Items that are ''not'' part of its collection, and people within, are not so protected.
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== Advanced Studies ==
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'''Biology''': Requires 8 ranks in Knowledge (nature). Grants:
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* Skill Focus(Handle Animal)
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* Skill Focus(Knowledge (nature))
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* Skill Focus(Survival).
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'''Cultural Anthropology''': Requires 8 ranks in Gather Information. Grants:
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* Skill Focus(Gather Information)
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* Skill Focus(Linguistics)
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* Skill Focus(Sense Motive)
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'''Archaeology''': Requires 8 ranks in Knowledge (history). Grants:
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* Skill Focus(Appraise)
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* Skill Focus(Knowledge (History))
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* Skill Focus(Perception)
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'''Engineering''': Requires 8 ranks in Knowledge (Architecture & Engineering). Grants:
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* Skill Focus(Legerdemain)
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* Skill Focus(Knowledge(Architecture & Engineering))
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* Ability to locate traps with a Search DC above 20 (as Rogue) and disable magical traps (as Rogue).
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'''Magical Theory''': Requires 8 ranks in Knowledge (Arcana). Grants:
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* Skill Focus(Knowledge (Arcana))
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* Skill Focus(Spellcraft)
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* Skill Focus(Use Magic Device)
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'''Metallurgy''': Requires 8 ranks in Craft (Weaponsmithing), Craft (Armorsmithing), or Craft(Blacksmithing). Grants:
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* Skill Focus(Craft (Weaponsmithing))
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* Skill Focus(Craft (Armorsmithing))
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* Skill Focus(Craft (Blacksmithing))
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'''Philosophy''': Requires 8 ranks in Knowledge (Religion). Grants:
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* Skill Focus(Concentration)
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* Skill Focus(Knowledge (Religion)
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* Skill Focus(Perform (Oratory)
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'''Politics''': Requires 8 ranks in Diplomacy. Grants:
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* Skill Focus(Diplomacy)
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* Skill Focus(Knowledge(Geography))
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* Skill Focus(Knowledge(Nobility and Royalty))
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'''Psionic Theory''': Requires 8 ranks in Knowledge (Psionics). Grants:
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* Skill Focus(Knowledge (Psionics))
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* Skill Focus(Psicraft)
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* Skill Focus(Use Psionic Device)

Revision as of 22:54, 13 August 2012

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