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{{GitP|34864}}The '''Kolumaka''' are the result of breeding between elves and--of all things--beholders. Strangely, the process has not twisted the Kolumaka either in morals or in form, and the most prominent display of their strange heritage is a third eye in the middle of their forehead. The Kolumaka have a number of "daughter" races, including the [[Haukea]], the [[Leilani]], the [[Hekiliao]]. and the [[Kaimana]]. These are simply steps down the evolutionary scale. '''Alignment:''' Kolumaka tend towards neutrality and evil, though this is by no means a requirement. '''Lands:''' Kolumaka have no particular lands, though they tend to live in the same environs that beholders do. '''Religion:''' Most Kolumaka are not religious, though those that are tend to worship gods of darkness. '''Language:''' Kolumaka speak Common as well as their own racial language, Kolumaka. ==Player Character Kolumaka== *Constitution +2, Intelligence +2, Charisma +2 *Kolumaka are medium sized. *A Kolumaka's base land speed is 30 feet. *A Kolumaka also has a base fly speed of 10 feet (Average). *'''Monstrous Humanoid:''' Kolumaka are monstrous humanoids with the (Kolumaka) subtype. *'''Third Eye:''' A Kolumaka's third eye is not a vestigal organ and provides the following benefits: :*'''Trinocular Vision:''' A Kolumaka receives a +2 racial bonus to Spot checks and a +1 racial bonus on ranged attack rolls due to their unique depth perception. :*'''Beholdereye:''' Once every five rounds, a Kolumaka can emit a ray of magic, similar to that of a beholder. This ray can be any one of the following: ''charm person'', ''fear'', ''inflict moderate wounds'', ''sleep'', or ''telekinesis''. These each have a maximum range of 5 feet per Hit Die of the Kolumaka, a save DC of 10 + 1/2 the Kolumaka's Hit Dice + Charisma modifier, and a Caster Level equal to 1/2 the Kolumaka's Hit Dice (minimum 1). :*'''Antimagic Vision:''' Except while using one of their eye rays, a Kolumaka's third eye emits an ''antimagic field'', as the spell, in a 30' cone. This cone disappears during any round in which a Kolumaka uses one of their eye rays and reappears the beginning of the next round. :*A Kolumaka's third eye also grants them darkvision and low-light vision out to 60'. *'''Automatic languages:''' Common, Kolumaka *'''Bonus Languages:''' Undercommon, Elven, Draconic, Dwarven, Abyssal, Infernal *'''Favored Class:''' Wizard *'''Level Adjustment:''' +4 [[category:Player Character Races]] [[category:Kolumaka]] [[category:Fax Encyclopedicus]]
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