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==Stats== Players have six statistics, ranging between 1 and 3 base. The six statistics are as follows: :'''Strength''' - Physical offense :'''Stamina''' - Physical defense :'''Wit''' - Mental offense :'''Focus''' - Mental defense :'''Charm''' - Social offense :'''Savvy''' - Social defense On creation, each statistic starts at 1, and a character gains six points to divide between the six stats as the player chooses. Each statistic has a maximum base value of 3 before racial or magical bonuses. Stats can be bought up to a maximum value of 5 with experience. ==Cards== :<big><b>♣</b></big>: Associated with impact damage (like maces and staves), air magic, and trained skills. :<big><b>♠</b></big>: Associated with piercing damage (like swords and spears), earth magic, and bad luck. :<font color="red"><big><font color="red"><b>♦</b></font></big></font>: Associated with slashing damage (like axes), fire magic, and good luck. :<font color="red"><big><font color="red"><b>♥</b></font></big></font>: Associated with ranged damage (such as that from bows), water magic, and defense. ===Hands=== ==Skills== Characters begin with two skills and can purchase more skills via experience. {{JoVSkill|name=|desc=|req=|xp=|eff=|spec=}}
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