Incgame

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(Pathfinder sub-ins And Other Special Rules)
(Comedic Injuries)
 
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The base concept is going to use a modified version of Cumberland Games' ''Uresia: Grave of Heaven'' setting. Variant lore will be gathered here. You will be able to bring things in from outside settings... Except deities, for obvious reasons.
The base concept is going to use a modified version of Cumberland Games' ''Uresia: Grave of Heaven'' setting. Variant lore will be gathered here. You will be able to bring things in from outside settings... Except deities, for obvious reasons.
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The players will form the crew of a caravel - a midsize ship of the land.
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The players will form (most of) the crew of a caravel - a midsize ship of the land. (You may, at your party's option during party planning session, add a DMPC. Or not. Your choice.)
Recommended books:
Recommended books:
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* The ''Big Eyes, Small Mouth'' supplement, ''Uresia: Grave of Heaven''. (Which actually is pretty system-agnostic in practice.) Finding it is left to the reader.
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* The ''Big Eyes, Small Mouth'' supplement, ''Uresia: Grave of Heaven''. (Which actually is pretty system-agnostic in practice...) Finding it is left to the reader.
* The ''Uresia: Caravel'' book, available for purchase at http://www222.pair.com/sjohn/caravel.htm - although the DM will be referring to the extended second edition (which is currently not ''yet'' for sale).
* The ''Uresia: Caravel'' book, available for purchase at http://www222.pair.com/sjohn/caravel.htm - although the DM will be referring to the extended second edition (which is currently not ''yet'' for sale).
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The setting is actively Anime Trope'd, but that can mean a lot of things - here, it means that the tone can range from quite dramatic to very, very silly. Keep that in mind with your characters.
The setting is actively Anime Trope'd, but that can mean a lot of things - here, it means that the tone can range from quite dramatic to very, very silly. Keep that in mind with your characters.
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The medium will be the latest ''STABLE'' MapTool build as of the character organization session.
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The medium will be the latest ''STABLE'' MapTool build as of the character organization session. The time will be (depending on player preference) Noon Pacific on either Saturday or Sunday.
== Critical Rules ==
== Critical Rules ==
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* (Magic) Item Crafting feats are restricted to Artificer or to being earned as Bonus Feats. (If you want 'em, you'll get a chance to earn 'em - you just won't be simply ''taking'' them.)
* (Magic) Item Crafting feats are restricted to Artificer or to being earned as Bonus Feats. (If you want 'em, you'll get a chance to earn 'em - you just won't be simply ''taking'' them.)
* Wealth is going to be half-fluff half-crunch, as follows:
* Wealth is going to be half-fluff half-crunch, as follows:
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** A character's Equipment will value to 60% of WBL, rounded up to the nearest 100 until 5th level, then the nearest 100.
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** A character's Equipment may value up to 75% of WBL, rounded up to the nearest 100 until 5th level, then the nearest 100.
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** A character's significant consumable items will value to 30%, same rounding.
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** A character's significant consumable items will value to 20% of WBL, same rounding.
** A character's less-mechanically-significant displays of wealth will be less limited and fluff-based.
** A character's less-mechanically-significant displays of wealth will be less limited and fluff-based.
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== Comedic Injuries ==
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When the scene is significantly less serious than the gameplay - that is, when you're fighting, say, a swarm of pissed-off magical girls - the Comedic Injuries mechanic may be brought into play. This rule essentially forces all damage to be nonlethal - no matter how ridiculously impossible this should be. Further, knockback, throwing, defenestration, and other attack results become the norm, getting added to attacks (usually the last attack of a turn) at the DM's whims based on description.
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When this comes into play, good description on the player's part can bring a positive ''swarm'' of action points.
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== Setting Notes ==
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* [[IncGame:Setting]] - This will grow out over time, and will include ''basic'' notes of how things are in the Uresia setting, as well as anything ''changed'' from the setting.
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* [[IncGame:Constructs]] - This will contain notes and links to any homebrew content or adjudications as to how a concept should be implemented.

Current revision as of 01:30, 30 April 2012

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