Incgame
From Fax Encyclopedicus
Line 74: | Line 74: | ||
** A character's significant consumable items will value to 20% of WBL, same rounding. | ** A character's significant consumable items will value to 20% of WBL, same rounding. | ||
** A character's less-mechanically-significant displays of wealth will be less limited and fluff-based. | ** A character's less-mechanically-significant displays of wealth will be less limited and fluff-based. | ||
+ | |||
+ | == Comedic Injuries == | ||
+ | |||
+ | When the scene is significantly less serious than the gameplay - that is, when you're fighting, say, a swarm of pissed-off magical girls - the Comedic Injuries mechanic may be brought into play. This rule essentially forces all damage to be nonlethal - no matter how ridiculously impossible this should be. Further, knockback, throwing, defenestration, and other attack results become the norm. | ||
== Setting Notes == | == Setting Notes == |