Incgame
From Fax Encyclopedicus
(→Special Rules) |
(→Special Rules) |
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* Level Adjustment buyoff is ''only'' for races/templates that do not have racial hit dice. | * Level Adjustment buyoff is ''only'' for races/templates that do not have racial hit dice. | ||
* Skill points are allocated using the ''Pathfinder'' rules (loosely: same skill points per level, but no times-4 at first level. Cross-class skills cost the same per rank as class skills. The first rank in a class skill counts as 4 ranks for all points and purposes, with further points being 1-to-1 as normal.) | * Skill points are allocated using the ''Pathfinder'' rules (loosely: same skill points per level, but no times-4 at first level. Cross-class skills cost the same per rank as class skills. The first rank in a class skill counts as 4 ranks for all points and purposes, with further points being 1-to-1 as normal.) | ||
- | ** The skill ''list'' is also using the Pathfinder rules (i.e. no separate Open Lock skill, Spot/Listen merged into Perception). | + | ** The skill ''list'' is also using the Pathfinder rules (i.e. no separate Open Lock skill, Spot/Listen merged into Perception), with the exception that Concentration is still a skill, as in 3.5. |
* Action Points are run similar to 4th edition - whenever your characters take a break (DM's discretion, but more or less you need to declare one for it to count), they gain one action point, which allows them to: | * Action Points are run similar to 4th edition - whenever your characters take a break (DM's discretion, but more or less you need to declare one for it to count), they gain one action point, which allows them to: | ||
** Turn a Take 10 into a Take 15 | ** Turn a Take 10 into a Take 15 |