Incgame

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(Known Basics)
(Critical Rules)
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== Critical Rules ==
== Critical Rules ==
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* The DM's tolerance for advanced build manipulations will be proportionate to the difference between a player's build and the ''weakest'' build in the party. Players should expect to work together, and work with the DM, to find a happy medium. An entertaining and interesting character concept that provides the DM with plot hooks may get more wiggle room.
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* The DM's tolerance for advanced build manipulations will be proportionate to the difference between a player's build and the ''weakest'' build in the party... Unless the weakest build is attempting to troll the optimizers. Players should expect to work together, and work with the DM, to find a happy medium. An entertaining and interesting character concept that provides the DM with plot hooks may get more wiggle room.
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** If a player wants to run a scheme that is hard to run a good build with normally, custom buff content may be brought into consideration.
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** UA variants, Pathfinder variants, or other sources will be considered to help bring characters in line with each other, or make things more interesting.
* Characters will be at least partially worked out ''in a group session'' - players should do absolutely '''no''' building or serious discussion before this session. Research is of course okay.
* Characters will be at least partially worked out ''in a group session'' - players should do absolutely '''no''' building or serious discussion before this session. Research is of course okay.
* The Rule Of Funny will actively, but not entirely, be in effect. Among other things to expect:
* The Rule Of Funny will actively, but not entirely, be in effect. Among other things to expect:

Revision as of 21:48, 21 February 2012

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