IncGame:Setting

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(Created page with 'This provides some discussion of the Uresia setting, and the changes that are being made to it for this campaign (where expanded things fit in and such). It focuses only on thing…')
(Slimes)
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For various reasons (like their not being able to use normal equipment or talk), Slimes will not be a playable race.
For various reasons (like their not being able to use normal equipment or talk), Slimes will not be a playable race.
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What they are, are telepathic drops of dense goo about the size of a housecat, who come in a variety of colors (each with its own signature magical ability). They're not as fluid as they might seem (they can be caged), and are usually very good natured (minus the occasional highly feared thief or pirate). They rarely organize into large kingdoms,  
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What they are, are telepathic drops of dense goo about the size of a housecat, who come in a variety of colors (each with its own signature magical ability). They're not as fluid as they might seem (they can be caged), and are usually very good natured (minus the occasional highly feared thief or pirate). They rarely organize into large kingdoms, preferring small towns or districts in the cities of others.
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In spite of their not being humanoid in any sane sense of the term, they're nigh-universally treated as Men, granted comparable rights - in part because they are sentient, and in part because people marvel at how they can be some of the best cooks and craftsmen in the world with no limbs.
== Concepts Relevant to Gameplay ==
== Concepts Relevant to Gameplay ==
=== Occupations of the setting and how they'll be implemented ===
=== Occupations of the setting and how they'll be implemented ===

Revision as of 20:56, 24 April 2012

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