Hunter Command

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(Maverick Leader)
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2nd Reconnaissance has suggested that above the supposed "Inner Circle," there is a powerful commander leading the coordinated Maverick attacks. Evidence so far has been tenuous at best, though trackers have reported a massive Maverick-led development of a major battle weapon which would require the compatible control of a single powerful Reploid. One such tracker was apparently felled by a Beam Sabre, possibly discrediting these rumors. The "Inner Circle" appears to organize and operate the coordinated Mavericks on a level sufficient to suggest no overarching leader, though some recent discoveries on various raids do hint at a well-informed, complex and sinister intellect preparing to deal a massive blow to Hunter Command. Any confirmation should be immediately reported to Hunter Command as is grounds for emergency escape. Do not engage. Do not engage.
2nd Reconnaissance has suggested that above the supposed "Inner Circle," there is a powerful commander leading the coordinated Maverick attacks. Evidence so far has been tenuous at best, though trackers have reported a massive Maverick-led development of a major battle weapon which would require the compatible control of a single powerful Reploid. One such tracker was apparently felled by a Beam Sabre, possibly discrediting these rumors. The "Inner Circle" appears to organize and operate the coordinated Mavericks on a level sufficient to suggest no overarching leader, though some recent discoveries on various raids do hint at a well-informed, complex and sinister intellect preparing to deal a massive blow to Hunter Command. Any confirmation should be immediately reported to Hunter Command as is grounds for emergency escape. Do not engage. Do not engage.
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==Officers==
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===0th Shinobi Unit===
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'''Commander:''' Magna Centipede<br>
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'''Function:''' High-Priority Combat<br>
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The 0th Shinobi Unit is a special reserve force dedicated to handling top-priority assignments with a short duration or deadline and near-unlimited license for collateral damage. Commander Sigma has given the division total autonomy to select and execute its own directives based on Hunter Command's priorities, and Centipede's top-flight team is best left to his own devices.
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===1st Advance Unit===
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'''Commander:''' Striker Cobra<br>
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'''Function:''' Primary Engagement<br>
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The 1st Advance Unit is dispatched to open theaters of battle and pave the way for heavy reinforcement via blitzkrieg rushes. Direct Cobra's unit to areas already under Maverick control where precision assault is not yet ready.
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===2nd Reconnaissance===
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'''Commander:''' Scope Mouse<br>
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'''Function:''' Scouting<br>
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The 2nd Reconnaissance handles the dangerous task of expeditionary research in the field, identifying and analyzing Mavericks and gathering data for tactical use. Mouse's team handles many of its duties autonomously but should be directed to ID unknown threats as soon as they appear.
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===3rd Deploy Corps===
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'''Commander:''' Rig Wanna<br>
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'''Function:''' Mechaniloid Assembly and Deployment<br>
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The 3rd Deploy Corps has the special duty of bringing heavy artillery and equipment into combat zones and making it ready-for-use. With former division commander Frame Bono having gone Maverick, Wanna's team has had to deal with missing and damaged equipment. Direct them with caution and only to advanced theaters of battle - Hunter Command values this team highly.
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===4th Overland Unit===
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'''Commander:''' Pulse Potamus<br>
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'''Function:''' Ground-Based Assault<br>
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The 4th Overland Unit is a dedicated ground force capable of quickly mobilizing heavy infantry and artillery, often in tandem with the Deploy Corps. Potamus heads one of the largest units in the Maverick Hunters and maintains dedicated subunits for special terrain. Direct them to ground-based targets with heavy enemy infantry presence.
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===5th Communications===
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'''Commander:''' Cord<br>
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'''Function:''' Information & Navigation<br>
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The 5th Communications networks with other divisions to coordinate Hunter activity and relay vital intel. Division chief Cord has a top-flight team of Navigators working with units in the field, though for some inexplicable reason (likely related to conservation of resources) many Hunters have opted to work without a Navigator.
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===6th Marine Armada===
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'''Commander:''' Berg Celion<br>
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'''Function:''' Coastal, Nautical & Submarine Operations<br>
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The 6th Marine Armada specializes in all forms of water deployment, whether as coast guards or deep within the ocean. Under Berg Celion, several subdivisions have been marshaled specializing in particular marine zones and water routes. Direct these subunits properly to cover all aquatic attack zones.
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===7th Air Cavalry===
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'''Commander:''' Storm Eagle<br>
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'''Function:''' Aerial Combat & Clearance<br>
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The 7th Air Cavalry operates Hunter aviation and aerial superiority missions. Storm Eagle, one of the top-ranked Hunters and a noted hero, personally leads many of the 7th's missions. Dispatch them against high concentrations of Maverick air forces and to breach artillery lines.
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===8th Armored Battalion===
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'''Armored Armadillo*'''
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Iron Ocelon*<br>
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Press Packderm<br>
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===9th Special Forces (Ranger)===
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'''Shock Scorpion'''<br>
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Ceylon<br>
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Holo Skunker<br>
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Lady Prism*<br>
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Rattles Rapider*<br>
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Shade Sumatra*<br>
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Sting Chameleon*<br>
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===10th Special Forces (Civic)===
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'''Wing Larken'''<br>
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Sloth Lockzone*<br>
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Jiggs<br>
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Croft<br>
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===13th Polar Region Unit===
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'''Chill Penguin*'''<br>
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Polaris White<br>
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===14th Grapple Combat Unit===
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'''Drift Wolver*'''<br>
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Magma Dragoon<br>
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===15th Artillery Command===
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'''Cannon Castor*'''<br>
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Charge Moose<br>
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Gunland Hog*<br>
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===17th Elite Unit===
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'''Zero'''<br>

Revision as of 23:57, 21 January 2012

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