Homunculus Progression

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'''Single HD GP Cost:''' The listed value here is the GP cost needed to improve a homunculus by one Hit Die, according to how many Hit Dice the homunculus already possesses.
'''Single HD GP Cost:''' The listed value here is the GP cost needed to improve a homunculus by one Hit Die, according to how many Hit Dice the homunculus already possesses.
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'''Specialization:'''At two Hit Dice (and each two Hit Dice thereafter), a homunculus gains a new ability based upon its Classification.  
+
'''Specialization:''' At two Hit Dice (and each two Hit Dice thereafter), a homunculus gains a new ability based upon its Classification.  
 +
 
:''Arbalester:''
:''Arbalester:''
{|class="bordered zebra header"
{|class="bordered zebra header"

Revision as of 22:58, 18 January 2011

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