Holy Knight

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(Requirements)
(Shield Magic (Su))
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Another of the Holy Knight's signature invocations, a Holy Knight of at least 2nd level may spend a Move Action to activate her Shield Magic. For the rest of the round, the Holy Knight may take damage for her allies within 30 ft., up to half her Shield bonus to AC per ally. This damage may be directed to her delayed damage pool if she chooses and it has room, or otherwise dealt directly to her health. She is not required to take any damage from any attack unless she chooses to do so, and may even take some of the damage from an attack and allow the rest to damage her ally as normal.
Another of the Holy Knight's signature invocations, a Holy Knight of at least 2nd level may spend a Move Action to activate her Shield Magic. For the rest of the round, the Holy Knight may take damage for her allies within 30 ft., up to half her Shield bonus to AC per ally. This damage may be directed to her delayed damage pool if she chooses and it has room, or otherwise dealt directly to her health. She is not required to take any damage from any attack unless she chooses to do so, and may even take some of the damage from an attack and allow the rest to damage her ally as normal.
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Chaotic or Evil aligned attacks may ignore this defense and attack the intended target (attacker's choice).
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Chaotic or Evil aligned attacks may ignore this defense and attack the intended target if the attacker succeeds on a Will save with DC 10 + class level + the Holy Knight's Cha modifier.
At 5th level, she may absorb up to her entire Shield bonus to AC per ally. 8th level, she may absorb up to twice her Shield bonus to AC per ally.
At 5th level, she may absorb up to her entire Shield bonus to AC per ally. 8th level, she may absorb up to twice her Shield bonus to AC per ally.

Revision as of 20:57, 28 May 2011

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