Holy Knight

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(Martial Maneuvers)
(Martial Maneuvers)
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===== ''Martial Maneuvers'' =====
===== ''Martial Maneuvers'' =====
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On every third level, a Holy Knight may learn a maneuver from the Devoted Spirit discipline.
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On every third level, a Holy Knight may learn a maneuver from the [http://www.giantitp.com/forums/showthread.php?t=103406 Army of One], Devoted Spirit, [http://www.giantitp.com/forums/showthread.php?t=76150 Golden Saint], or White Raven disciplines.
A Holy Knight adds her class level to her initiator level to determine her total initiator level and the highest-level maneuver she may learn.
A Holy Knight adds her class level to her initiator level to determine her total initiator level and the highest-level maneuver she may learn.
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At 5th level, she also gains an extra maneuver readied (and granted, if appropriate)
At 5th level, she also gains an extra maneuver readied (and granted, if appropriate)
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At 8th level, she learns a stance from Devoted Spirit.
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At 8th level, she learns a stance from the Army of One, Devoted Spirit, Golden Saint, or White Raven disciplines.
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At 2nd, 5th, and 8th levels, a Holy Knight may choose to replace any maneuver she knows for a different maneuver from any of the disciplines from which she knows maneuvers. The new maneuver does not need to be the same level as the original. The Holy Knight may only replace one maneuver at each of these levels.
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At 2nd, 5th, and 8th levels, a Holy Knight may choose to replace any maneuver she knows for a different maneuver from any of the disciplines from which she knows maneuvers. The new maneuver does not need to be the same level as the original, but she must meet all pre-requisites for the maneuver when she takes it. The Holy Knight may only replace one maneuver at each of these levels.
If a Martial Manuever allows the Holy Knight to make an attack, this attack may be made using her Weapon Magic class feature, that is, she may target a foe at range, granting him a Reflex save rather than making an Attack roll, and using Charisma instead of Strength, all as indicated in the Weapon Magic class feature. She may not use any Celestial Essences on this attack, however. If a Martial Maneuver allows multiple attacks, only one may be made with Weapon Magic; the remainder must be made as normal melee attacks.
If a Martial Manuever allows the Holy Knight to make an attack, this attack may be made using her Weapon Magic class feature, that is, she may target a foe at range, granting him a Reflex save rather than making an Attack roll, and using Charisma instead of Strength, all as indicated in the Weapon Magic class feature. She may not use any Celestial Essences on this attack, however. If a Martial Maneuver allows multiple attacks, only one may be made with Weapon Magic; the remainder must be made as normal melee attacks.

Revision as of 18:23, 28 May 2011

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