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Haukea are humanoids who come from the cold southern reaches. They are descended from the Kolumaka. They appear as slightly shorter and pale humans with a distinguishing characteristic--a third eye in the middle of their forehead. Haukea have pale skin and light hair. Haukea have a natural predilection towards both skilled trades and magic.

Alignment: Most Haukea tend towards lawful neutral, due to the strict requirements of their subarctic lifestyle. Adventuring Haukea are more chaotic than normal Haukea, sometimes moving so far as to be chaotic neutral.

Lands: Haukea prefer colder climates and have evolved to handle extremely cold temperatures.

Religion: Most Haukea prefer to worship deities related to heat and cold, such as deities of the sun, of winter, of snow, or of fire.

Language: Haukea speak common as well as their own racial language, Kolumaka.

Player Character Haukea

  • Strength -2, Dexterity +2, Wisdom -2, Charisma +2
  • Haukea are medium sized.
  • A Haukea's base land speed is 30 feet.
  • Humanoid: Haukea are humanoids with the (Kolumaka) subtype.
  • Third Eye: A Haukea's third eye is not a vestigal organ and provides the following benefits:
  • Trinocular Vision: A Haukea receives a +2 racial bonus to Spot checks and a +1 racial bonus on ranged attack rolls due to their unique depth perception.
  • See The Unseen: A Haukea's third eye allows them to see invisible or ethereal creatures and objects within their normal range of vision as if they were not invisible or ethereal. This ability can be used for a total time of one minute per hit die per day, divided however you choose, with each usage taking up a minimum of one minute. In addition, during the use of this ability, the Haukea loses their racial bonus to Spot checks and ranged attack rolls.
  • A Haukea's third eye also grants them low-light vision out to 60'.
  • Stoic Endurance: A Haukea suffers no harm from being in an extremely cold environment as long as they are clothed. They can exist comfortably in temperatures above -30 degrees Farenheit without having to make Fortitude saves. This does not provide any protection against cold damage, nor does it protect against other environmental hazards.
  • Frigid Adaptation: A Haukea adds +1 to the save DCs of all spells they cast with the (Cold) descriptor.
  • Automatic languages: Common, Kolumaka
  • Bonus Languages: Aquan, Draconic, Dwarven, Halfling, Ignan
  • Favored Class: Spellthief
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