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Half-Tainted Human
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==Half-Tainted Human== Like their parents, half-tainted humans are very diverse. They are physically, mentally, emotionally, and religiously diverse. There's nearly nothing else that can describe them. '''Personality''' Half-tainted humans tend to be more gruff than their human counterparts, due to their tainted history. Otherwise, they are all different, with hardly a thing in common. '''Physical Description''' Half-tainted humans tend to stand 5 and a half feet to 6 and a half feet tall and weigh from 150 to 300 pounds. They vary in appearance, but all of them have some feature, such as red eyes or a blood-red scratch, that gives away their heritage, if only slightly. Half-tainted humans' skin tones range from nearly black to pale, their hair from jet black to pure white (curly, kinky, or straight), and facial hair (for men) from sparse to thick. They are considered adults at the age of 20, and generally live to be around 120. '''Relations''' Half-tainted humans relate to most races in a favorable way. They, like humans, are known to talk to everyone, deal with everyone, and sometimes, argue with everyone. Their relations with other half-tainted races are often strained, due to both the similarities and differences among them, as are their relationships with their human counterparts. Sometimes, the humans view them as "impure," and banish them from their societies. '''Alignment''' Half-tainted humans have the chaotic bent of their tainted parent, but they tend toward good and evil equally. '''Half-Tainted Human Lands''' Half-tainted human lands are few and far between. Only one major settlement exists--Zelahec, founded by one Faust Agares. The half-tainted humans often work together with ordinary humans to build settlements, earning their right to live among the people who would hope to settle in these places. Usually, this is enough for their tainted history to be put aside as unworthy of attention in the eyes of the humans, but sometimes, the tainted ones are cast out, no matter what they have done for the humans. This causes some half-tainted humans to become bitter, forsaking society altogether. Half-tainted humans have all kinds of jobs in society. When living on the surface, half-tainted humans tend to do the more social jobs, leaving physical labor to the more able. Those who live underground are often traveling merchants, creating exotic things in their homes, then delivering them to the surface. '''Religion''' Like humans, half-tainted humans have no patron deity to worship. Usually, they will worship gods they were raised to pray to. This commonly leads to worship of Pelor, if the half-tainted human was raised on the surface. Underground, they tend to neglect religion. A few worship demon gods. '''Language''' Half-tainted humans speak Common. They typically learn other languages as well, including some obscure ones. The half-tainted humans with a sense of humor love to learn new languages hardly anyone knows. That way, they can spray forth a bunch of words at once, making it seem like they're casting a spell, or they're in danger, or something similar. '''Male Names''' Acham, Agalierap, Akael, Akhliton, Azpar, Chalib, Erahar, Faust, Ladaron, Lapoc, Rakidon, Ramael, Ryon, Salmonair, Zaos. Males sometimes also take their names from their human parent, or they will be named with a human name. '''Female Names''' Abzu, Anael, Chaunta, Cynassa, Elantiel, Elucoxiel, Enasoh, Meas, Mhadet, Nikon, Pruslas, Tanahiel, Tarael. Females sometimes also take their names from their human parent, or they will be named with a human name. '''Family Names''' Agares, Aremon, Balidet, Bechard, Drohas, Epros, Farai, Hamat, Kradalos, Lirik, Nebiros, Resochin, Terohas. Family names will sometimes match the human parent's last name--especially if the human is a male. '''Adventurers''' Half-tainted human adventurers come about often. Rarely will one of the race be a simple commoner all their life. They usually end up adventuring at one point or another, whether for notoriety, to further a good cause, or to taint the world with evil. ===Racial Traits=== *-2 Strength, +2 Charisma *Medium: As Medium creatures, half-tainted humans have no special bonuses or penalties due to their size. *Half-tainted human base land speed is 30 feet. *Darkvision: Half-tainted humans can see in the dark up to 60 feet. Darkvision is black and white only, but it is otherwise like normal sight, and half-tainted humans can function just fine with no light at all. *Resistance to electricity 5 *No penalty on Disguise checks when masquerading as a human or tainted human; half-tainted humans look similar to their parents, with only small traits giving away both sides. *4 extra skill points at 1st level and 1 extra skill point at each additional level, since half-tainted humans have some human versatility and capability in them. *Automatic Language: Common. Bonus Languages: Any (other than secret languages, such as Druidic). Half-tainted humans tend to mingle with all kinds of other folk and thus can learn any language found in an area. *Favored Class: Any. When determining whether a multiclass half-tainted human takes an experience penalty, their highest-level class does not count.
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