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(Created page with '=Njall Heretic= You were next in line to be assimilated into the Njall, but something went wrong. While the Mind Seed of Njall germinated in your mind, your original mind was not…')
 
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<b>Double Mind:</b> The Njall heretic is constantly under the effect of a <i>schism</i>, except that the schismed mind is the consciousness he was implanted with using the Mind Seed power. He cannot benefit from another manifestation of <i>schism</i>.
<b>Double Mind:</b> The Njall heretic is constantly under the effect of a <i>schism</i>, except that the schismed mind is the consciousness he was implanted with using the Mind Seed power. He cannot benefit from another manifestation of <i>schism</i>.
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<b>Manifesting:</b> The Njall heretic gains no manifesting of his own, but his schismed mind is able to manifest powers as normal. The powers it learns must come from the Njall heretic power list. The schismed mind's manifester level is equal twice the Njall heretic's class level. Since the Njall heretic is not the manifester of these powers, he does not actually know them, items he carries and feats he selects do not affect them, the PP are not his to use, and so on. However, the schismed mind obeys him without question. The schismed mind gains bonus power points according to the character's Wisdom, however, and uses the character's Wisdom to determine the DCs of its powers.
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<b>Manifesting:</b> The Njall heretic gains no manifesting of his own, but his schismed mind is able to manifest powers as normal. The powers it learns must come from the Njall heretic power list. The schismed mind's manifester level is equal twice the Njall heretic's class level. Since the Njall heretic is not the manifester of these powers, he does not actually know them, items he carries and feats he selects do not affect them, the PP are not his to use, and so on. However, the schismed mind obeys him without question. The schismed mind gains bonus power points according to the Njall heretic's Charisma, however, and uses the Njall heretic's Charisma to determine the DCs of its powers.
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<b>Ancient Knowledge:</b> At
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<b>Ancient Knowledge:</b> At 2nd level, the Njall heretic learns how to probe into the mind trapped inside his psicrystal. He gains the Bardic Knowledge ability, except only pertaining to psionics.

Current revision as of 21:57, 12 December 2011

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