Golemgame

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(Schedule: hah, jesus I'm busy next semester; probably not playing)
 
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=Game Time=
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Game is Thursdays at 9:30 EST, starting on December 29, 2011. We will be using Maptool b76.
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=Log=
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[[Golemgame:Log|Session Log]]
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=Background=
=Background=
Many thousands of years ago, two great empires came to dominate the world. Eventually, their expansion brought them into conflict with one another, escalating into an all-out war with a front line stretching across two continents. Both nations, skilled in the arts of artifice and golemcraft, constructed mighty colossi that towered over the tallest castle wall. These creatures did battle with one another, with both empires sinking more and more of their resources into building more powerful golems with stronger armour. After a while, it was clear that this war was at a standstill, and the battles began to be fought by assassins under the cover of darkness, cutting bloody swathes through the artificers and wizards who built and controlled the golems, destroying their research and labs. When their grim work was done, everybody realized that the machines they had built with the wealth of their nations and sent out to fight now couldn't be controlled.<br>
Many thousands of years ago, two great empires came to dominate the world. Eventually, their expansion brought them into conflict with one another, escalating into an all-out war with a front line stretching across two continents. Both nations, skilled in the arts of artifice and golemcraft, constructed mighty colossi that towered over the tallest castle wall. These creatures did battle with one another, with both empires sinking more and more of their resources into building more powerful golems with stronger armour. After a while, it was clear that this war was at a standstill, and the battles began to be fought by assassins under the cover of darkness, cutting bloody swathes through the artificers and wizards who built and controlled the golems, destroying their research and labs. When their grim work was done, everybody realized that the machines they had built with the wealth of their nations and sent out to fight now couldn't be controlled.<br>
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Suddenly everything flew into chaos as the logical brains of the golems recalculated new positions. Caravans thinking they were taking safe routes were torn to pieces by stray attacks overnight. Entire cities built too close to the shifting line of battle were obliterated. While governments were still doing damage control, somebody pointed out that there was now a wealth of ancient knowledge and power lying in the desert. While lumbering armies try to mobilize and secure the area, adventurers, scavengers and mercenaries are already on their way to grab what they can before anyone else does. You are among those people - men and women of some renown and considerable skill, and far more worthy to control the secrets of the past than the vultures already pecking at the fallen golem's impenetrable shell.<br>
Suddenly everything flew into chaos as the logical brains of the golems recalculated new positions. Caravans thinking they were taking safe routes were torn to pieces by stray attacks overnight. Entire cities built too close to the shifting line of battle were obliterated. While governments were still doing damage control, somebody pointed out that there was now a wealth of ancient knowledge and power lying in the desert. While lumbering armies try to mobilize and secure the area, adventurers, scavengers and mercenaries are already on their way to grab what they can before anyone else does. You are among those people - men and women of some renown and considerable skill, and far more worthy to control the secrets of the past than the vultures already pecking at the fallen golem's impenetrable shell.<br>
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Setting fluff is [[Golemgame:Setting|here]], stay tuned for more.
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Setting fluff is [[Golemgame:Setting|here]], stay tuned for more.<br>
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Also, [[Golemgame:NPCs|cast]].
=Crunch=
=Crunch=
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* Exotic Weapon Proficiency grants proficiency with all Exotic weapons.
* Exotic Weapon Proficiency grants proficiency with all Exotic weapons.
* Gauntlets deal unarmed strike damage or their own damage, whichever is higher.
* Gauntlets deal unarmed strike damage or their own damage, whichever is higher.
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* Shadowcasters don't have to follow paths to learn new mysteries, but the bonus feats are granted when they complete a path. Their mysteries are per-encounter instead of per-day, and spare uses of one mystery can be used to cast another.
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* Shadowcaster [http://www.enworld.org/showpost.php?p=3273239&postcount=2 errata]
* Manifesting an unknown power from another's powers known is no longer restricted by class lists, but power stones still carry the restriction.
* Manifesting an unknown power from another's powers known is no longer restricted by class lists, but power stones still carry the restriction.
* A psicrystal counts as a part of you for the purpose of Confusion and similar effects.
* A psicrystal counts as a part of you for the purpose of Confusion and similar effects.
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[http://forum.faxcelestis.net/viewtopic.php?f=1&t=474 Arcana Noctis]
[http://forum.faxcelestis.net/viewtopic.php?f=1&t=474 Arcana Noctis]
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=Organizational Stuff=
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== New Templates ==
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Please add your name, character sheet link and availability to this list:
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[[Dayturned Vampire Template]]
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==New Items==
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Donovan's Cloak: This cloak acts as a +3 Animated Heavy Shield (so +5 shield AC) while worn. However, attacks that would hit without the cloak's intervention deal damage to the cloak directly. It has 50 hit points (currently 37) total and may be repaired with a DC 15+damage to be healed Craft (Weaving) check that takes 1 day. The cloak loses +1 AC bonus for every 10 HP damage it suffers, down to 0 HP at which point it provides no AC but is not destroyed.
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Reservoir of Mental Might:  Developed by the Agan Empire to bolster their own assassins, the technology of this rod was developed by the Njall for some time before being abandoned. The spike on the end is a syringe, which injects the user with a serum. The serum gives them the Phrenic template for 16 hours, but every hour they must make a DC15 Fortitude save or become Fatigued from the exertion (or Exhausted if already fatigued). This fatigue cannot be removed until the 16 hours are up (though the Exhaustion can be reverted back to fatigue), and the effect may not be ended prematurely without a counter injection that you do not have. The rod only produces enough serum every 24 hours for the single 16 hour dose.
=Schedule=
=Schedule=
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| Emerald || Open, prefer later EST || Open, prefer later EST || Open, prefer later EST || Open, prefer later EST || Open, prefer later EST || Open, prefer later EST || Open, prefer later EST
| Emerald || Open, prefer later EST || Open, prefer later EST || Open, prefer later EST || Open, prefer later EST || Open, prefer later EST || Open, prefer later EST || Open, prefer later EST
|-
|-
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| NekoIncardine|| After 2130 Eastern || Not Available (frogame) ||  After 2130 Eastern ||  After 2130 Eastern || Not Available || Open, prefer later EST || Open, prefer later EST
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| NekoIncardine*|| After 2130 Eastern || Not Available (frogame) ||  After 2130 Eastern ||  After 2130 Eastern || Not Available || Open if his own game fails, else after 2000 Eastern || Open
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|-
| Ozzenmandolins|| Starting time: 1500-2200 EST || Starting time: 1500-2200 EST || Starting time: 1500-2200 EST || Starting time: 1500-2200 EST || Starting time: 1500-2200 EST || Open, but Saturday is choreday, so prefer later EST || Starting time: 1500-2200 EST
| Ozzenmandolins|| Starting time: 1500-2200 EST || Starting time: 1500-2200 EST || Starting time: 1500-2200 EST || Starting time: 1500-2200 EST || Starting time: 1500-2200 EST || Open, but Saturday is choreday, so prefer later EST || Starting time: 1500-2200 EST
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| DragoonWraith || — || — || — || — || — || — || Free
| DragoonWraith || — || — || — || — || — || — || Free
|}
|}
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*NekoIncardine's screwed until the 11th of June.
=Characters=
=Characters=
* '''Fax:''' Choosing between [http://www.pifro.com/pro/view.php?id=7432 Citadel] and [http://www.pifro.com/pro/view.php?id=7448 Fiona] ([http://www.pifro.com/pro/view.php?id=7449 Fiona's mount])
* '''Fax:''' Choosing between [http://www.pifro.com/pro/view.php?id=7432 Citadel] and [http://www.pifro.com/pro/view.php?id=7448 Fiona] ([http://www.pifro.com/pro/view.php?id=7449 Fiona's mount])
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* '''DragoonWraith:''' [http://www.thetangledweb.net/forums/profiler/view_char.php?cid=49686 Duskbringer] returns to Golemgame.
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* '''DragoonWraith:''' [http://www.thetangledweb.net/forums/profiler/view_char.php?cid=49686 Duskbringer] returns to Golemgame. Though my complete and utter lack of free time probably means I'm not playing.
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* '''Ozymandias:''' [http://pifro.com/pro/view.php?id=7439 Place van Holder], King of the Universe.
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* '''NotPanda''' [http://www.myth-weavers.com/sheetview.php?sheetid=354254 Cynthia], creepy little woman.
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* '''Emerald''' [http://www.myth-weavers.com/sheetview.php?sheetid=352388 Steppe], Elven Asshole//Archer
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* '''NekoIncardine:''' [http://www.myth-weavers.com/sheetview.php?sheetid=368577 Rina Ortiz], Human (Dayturned Vampire) Bard
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=Item Wish List=
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(Add your name and wishlist here)
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*'''NekoIncardine:'''<br>
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-- More (moar) Wands. <br>
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-- Upgrades on existing gear.<br>
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-- Magic item for better wand swapping.<br>
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-- Chances to homebrew interesting and weird shinies.<br>
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-- Upgraded versions/variants of the Greater Tentacle Rod from MIC because I think that item's awesome.<br><br>
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*'''NotPanda:''' <br>
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-- An Orange Prism Ioun stone and/or the bonus added to a preexisting item.<br>
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-- An upgrade to my character's Con item.<br>
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-- Access to kiln.<br>
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-- Spare time and resources required to have a Dedicated Wright Made<br><br>
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*'''Ozymandias:'''<br>
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-- +5 Inherent to all stats, +1 at a time [Focus Order: Int, Con, Str, Dex] (27,500gp per point)<br>
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-- An upgrade for my wings that lets me make natural attacks with them <br>
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-- Get Improved Grab somehow <br>
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-- Ooh, and Rend would be nice too <br>
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-- Silthilar Bones graft (110,000gp) [Lords of Madness, p217] <br>
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-- Silthilar Muscles graft (110,000gp) [Lords of Madness, p217] <br>
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-- Ring of Nine Lives (70,000gp) [Magic of Faerun, p146] <br>
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-- Hathran Mask of Trueseeing (75,000gp) (18,750gp + 1,500xp)<br>
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-- Bracers of Relentless Might [SRD] (4,384,000gp) Epic item for EPIC LULZ<br>

Current revision as of 20:58, 22 May 2012

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