Frogame 3
From Fax Encyclopedicus
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* Poison Rules from ''Hourglass of Zihaja'' are in effect. | * Poison Rules from ''Hourglass of Zihaja'' are in effect. | ||
** Poisons deal nonlethal damage equal to their save DC, even on a successful save. | ** Poisons deal nonlethal damage equal to their save DC, even on a successful save. | ||
+ | * Solo monster "boss modes" are in effect | ||
+ | ** Powerful monsters use an action system that allows them to take more actions than normal. | ||
* Prestige Classes are allowed on "both sides" of the Gestalt. | * Prestige Classes are allowed on "both sides" of the Gestalt. | ||
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Availability: From 7pm BST onwards. I think that's 1pm EST, but not 100% sure. | Availability: From 7pm BST onwards. I think that's 1pm EST, but not 100% sure. | ||
+ | |||
+ | ==Setting Crap== | ||
+ | ===Languages=== | ||
+ | • '''Myrsky''', language of the Stormfolk<br> | ||
+ | • '''Dracoregni''', exalted speech of the dragons<br> | ||
+ | • '''Nightspeech''', dark tongue of the masters of the far east<br> | ||
+ | • '''Cloudic''', creole of the cloud towns<br> | ||
+ | • '''Ancient''', old lexicon of the vanished empire<br> | ||
+ | • '''Valf,''' spoken by the Steamfolk of the Kingdom of Fire and Ice<br> | ||
+ | • '''Noctrine,''' words of the Land of the Evening Star<br> | ||
+ | • '''Yarr,''' pirate verbal code<br> | ||
+ | • '''Sizin,''' the tongue to open the Gates of Glory<br> | ||
+ | • '''T'o Vur''' the tongue to open the Gates of Reason<br> |