FroMega
From Fax Encyclopedicus
(→The Combat Round) |
(→Crystal) |
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===Crystal=== | ===Crystal=== | ||
A Crystal-type Robot Master can select Crystal Powers. | A Crystal-type Robot Master can select Crystal Powers. | ||
+ | |||
+ | {| class="zebra sortable" style="border: 1px solid darkgray;" | ||
+ | |- | ||
+ | ! scope="col" | Power | ||
+ | ! scope="col" | Weapon | ||
+ | ! scope="col" | Tags | ||
+ | ! scope="col" class="unsortable" | Basic | ||
+ | ! scope="col" class="unsortable" | Advanced | ||
+ | ! scope="col" class="unsortable" | Complete | ||
+ | |- | ||
+ | | Crystal Ring | ||
+ | | Crystal Core | ||
+ | | All, Duration | ||
+ | | 1 shot, 1d6+Jump, 1 damage, 1 round | ||
+ | | 1 shot, 1d6+Jump, 1 damage, 2 rounds | ||
+ | | 1 shot, 1d6+Jump, 1 damage, 3 rounds | ||
+ | |- | ||
+ | | Gem Shard | ||
+ | | Any Crystal weapon | ||
+ | | | ||
+ | | 1 shot, 1d6+Power, 2 damage, reroll 1s | ||
+ | | 1 shot, 1d6+Power, 3 damage, reroll 1s | ||
+ | | 1 shot, 1d6+Power, 4 damage, reroll 1s | ||
+ | |- | ||
+ | | Fragmenting Orb | ||
+ | | Crystal Eye | ||
+ | | | ||
+ | | 1 shot, 1d6+Power, 2 damage, on miss attack all for 1 damage | ||
+ | | 1 shot, 1d6+Power+1, 2 damage, on miss attack all for 1 damage | ||
+ | | 1 shot, 1d6+Power+1, 3 damage, on miss attack all for 1 damage | ||
+ | |- | ||
+ | | Predictive Computer | ||
+ | | Crystal Eye | ||
+ | | Ability, Static | ||
+ | | +1 bonus on all attacks. | ||
+ | | +1 bonus on all attacks. | ||
+ | | +1 bonus on all attacks, reroll 1s. | ||
+ | |- | ||
+ | | Refractive Barrier | ||
+ | | Jewel Satellite | ||
+ | | Ability, Shield (4) | ||
+ | | Deflect. | ||
+ | | Deflect, regenerates 1 damage. | ||
+ | | Deflect, regenerates 2 damage. | ||
+ | |- | ||
+ | | Energized Barrier | ||
+ | | Jewel Satellite | ||
+ | | Shield (3) | ||
+ | | Retaliates with 1 shot per attack, 1d6+Armor, 2 damage | ||
+ | | Retaliates with 1 shot per attack, 1d6+Armor+1, 2 damage | ||
+ | | Retaliates with 1 shot per attack, 1d6+Armor+2, 2 damage | ||
+ | |} | ||
===Cutter=== | ===Cutter=== | ||
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| Buster Shot | | Buster Shot | ||
| Basic Buster | | Basic Buster | ||
- | | Multi | + | | Bank, Multi, Plasma |
| 1 shot, 1d6+Power, 1 damage | | 1 shot, 1d6+Power, 1 damage | ||
| 2 shots, 1d6+Power, 1 damage | | 2 shots, 1d6+Power, 1 damage | ||
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| Charged Shot | | Charged Shot | ||
| Basic Buster | | Basic Buster | ||
- | | Charged, Full | + | | Charged, Full, Plasma |
| 1 shot, 2d6+Power, 2 damage | | 1 shot, 2d6+Power, 2 damage | ||
| 1 shot, 3d6+Power, 3 damage | | 1 shot, 3d6+Power, 3 damage | ||
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| Cannon Shot | | Cannon Shot | ||
| Buster Cannon | | Buster Cannon | ||
- | | Multi | + | | Full, Multi, Plasma |
| 1 shot, 1d6+Power, 2 damage | | 1 shot, 1d6+Power, 2 damage | ||
| 1 shot, 1d6+Power+2, 2 damage | | 1 shot, 1d6+Power+2, 2 damage | ||
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===Electric=== | ===Electric=== | ||
An Electric-type Robot Master can select Electric Powers. The Electric-type is compatible with a flying chassis. | An Electric-type Robot Master can select Electric Powers. The Electric-type is compatible with a flying chassis. | ||
+ | |||
+ | {| class="zebra sortable" style="border: 1px solid darkgray;" | ||
+ | |- | ||
+ | ! scope="col" | Power | ||
+ | ! scope="col" | Weapon | ||
+ | ! scope="col" | Tags | ||
+ | ! scope="col" class="unsortable" | Basic | ||
+ | ! scope="col" class="unsortable" | Advanced | ||
+ | ! scope="col" class="unsortable" | Complete | ||
+ | |- | ||
+ | | | ||
+ | | Crystal Core | ||
+ | | All, Duration | ||
+ | | 1 shot, 1d6+Jump, 1 damage, 1 round | ||
+ | | 1 shot, 1d6+Jump, 1 damage, 2 rounds | ||
+ | | 1 shot, 1d6+Jump, 1 damage, 3 rounds | ||
+ | |- | ||
+ | | Gem Shard | ||
+ | | Any Crystal weapon | ||
+ | | | ||
+ | | 1 shot, 1d6+Power, 2 damage, reroll 1s | ||
+ | | 1 shot, 1d6+Power, 3 damage, reroll 1s | ||
+ | | 1 shot, 1d6+Power, 4 damage, reroll 1s | ||
+ | |- | ||
+ | | Fragmenting Orb | ||
+ | | Crystal Eye | ||
+ | | | ||
+ | | 1 shot, 1d6+Power, 2 damage, on miss attack all for 1 damage | ||
+ | | 2 shots, 1d6+Power+1, 2 damage, on miss attack all for 1 damage | ||
+ | | 3 shots, 1d6+Power+1, 3 damage, on miss attack all for 1 damage | ||
+ | |- | ||
+ | | Predictive Computer | ||
+ | | Crystal Eye | ||
+ | | Ability, Static | ||
+ | | +1 bonus on all attacks. | ||
+ | | +1 bonus on all attacks. | ||
+ | | +1 bonus on all attacks, reroll 1s. | ||
+ | |- | ||
+ | | Refractive Barrier | ||
+ | | Jewel Satellite | ||
+ | | Ability, Shield (4) | ||
+ | | Deflect. | ||
+ | | Deflect, regenerates 1 damage. | ||
+ | | Deflect, regenerates 2 damage. | ||
+ | |- | ||
+ | | Energized Barrier | ||
+ | | Jewel Satellite | ||
+ | | Shield (3) | ||
+ | | Retaliates with 1 shot per attack, 1d6+Armor, 2 damage | ||
+ | | Retaliates with 1 shot per attack, 1d6+Armor+1, 2 damage | ||
+ | | Retaliates with 1 shot per attack, 1d6+Armor+2, 2 damage | ||
+ | |} | ||
===Fire=== | ===Fire=== | ||
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This attack deals collision damage. You cannot deal collision damage to foes with a higher Armor. | This attack deals collision damage. You cannot deal collision damage to foes with a higher Armor. | ||
- | ===Duration=== | + | ====Duration==== |
This ability activates once per round for the listed number of rounds when used. | This ability activates once per round for the listed number of rounds when used. | ||
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====Plasma==== | ====Plasma==== | ||
This attack can be deflected and blocked by various Powers. | This attack can be deflected and blocked by various Powers. | ||
+ | |||
+ | ====Shield (X)==== | ||
+ | Shields are a special class of ability that generates a protective barrier. They have the following traits:<br> | ||
+ | • A shield can block X damage before failing. Shields cannot be replenished while active.<br> | ||
+ | • You cannot use an attack Power while your shield is active, unless specifically noted otherwise.<br> | ||
+ | • A shield coming into contact with another robot (collision) deals damage equal to its listed X value, '''not its current X value,''' unless otherwise noted. A robot with max HP greater than the listed X value of a shield causes a shield to fail upon contact.<br> | ||
+ | • A shield may be released as an attack (unless otherwise noted), as 1 shot at 1d6+Armor, dealing damage equal to its listed X value. This is an attack action.<br> | ||
+ | • You may only have one type of shield up at a time. No other shield abilities may be activated. | ||
====Special==== | ====Special==== |