Flickergame 2015: Organizations

From Fax Encyclopedicus

Jump to: navigation, search
(Created page with 'Powerful organizations are at work in the world, eager to reward loyal service and punish those who would defy them. Access to some prestige classes requires characters to either…')
Line 33: Line 33:
====Associated Spellcasting Classes====
====Associated Spellcasting Classes====
-
Shade hunter, Thayan slaver, court herald, soldier of light, holy liberator, knight of the chalice, pious templar, vassal of Bahamut, emissary of Barachiel, Windrider, Vadalis Beastkeeper
+
Shade hunter, Thayan slaver, court herald, soldier of light, holy liberator, knight of the chalice, pious templar, vassal of Bahamut, emissary of Barachiel, Windrider, Vadalis Beastkeeper, death delver
 +
 
 +
=Guilds=
 +
Claiming to have everyone's best interests at heart can be useful, but discarding the pretense that you take care of everyone except your own is very liberating. Guilds are associations that move only when it benefits their members, usually to extend their dominance over something valuable. Guilds hold significant sway in both economics and politics, and a guild member of prominent standing might be considered the equal of a minor noble in many social matters.
 +
 
 +
==The Keepers Guild==
 +
If knowledge is power, then the greatest army in the world is bound in leather and stacked floor-to-ceiling in the vast archives of the Keepers. While the public face of the Keepers resembles elderly, nearly senile sages, the guild has many researchers toiling behind its gates, and just as many agents out in the field attempting to unearth forgotten lore. The Keepers command a great understanding of magic items, and maintain excellent supply lines for the ingredients necessary to enchant them. The sale of these items gives the guild a reliable revenue stream to maintain its grandeur, fund its operations, and occasionally slip a hefty bribe in the right pocket when someone asks why the realm's great knight has suddenly set out to hunt dragons and pilfer their hoards while he was supposed to be defending the king.
 +
 
 +
====Associated Spellcasting Classes====
 +
Ebonmar infiltrator, fatemaker, hoardstealer, suel arcanamach, court herald, cyre scout, vassal of Bahamut, temple raider of Olidammara, consecrated harrier, emissary of barachiel, death delver, shadowsmith
 +
 
 +
==The Adventurers Guild==
 +
While any authority figure who's ever had dealings with the Adventurers Guild has many reasons to resent them, they are still grateful that someone else has the job of keeping the realm's good-for-nothing nobodies in line. Officially, the Guild of Adventurers is supposed to serve as a way for wealthy citizens to efficiently request properly remunerated help for dealing with matters beyond the government's power or purview. Unofficially, it's a good place to go when you want someone with too much personal power dead - and not just dead, but properly dead, with the enchanted dagger nailing their body to the coffin, their soul sealed away inside a gem, and any resurrection contracts with Elishar's priests annulled.
 +
 
 +
====Associated Spellcasting Classes====
 +
The Adventurers Guild provides training for all known magical traditions.

Revision as of 06:57, 15 March 2015

Personal tools
Google AdSense