Flickerdart's Game Log

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(Session 15: It Tastes Just Like Raisins)
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===Session 15: It Tastes Just Like Raisins===
===Session 15: It Tastes Just Like Raisins===
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The party found the Drakewing Ravine, home of the eponymous Kobold tribe, in disarray and without a soul in sight, its inhabitants leaving only fortifications behind. What was alive, however, was the fey, and the group was forced to do battle with a plant monster crawling with tiny sprites that enhanced its power from within.<br>
+
The party found the Drakewing Ravine, home of the eponymous kobold tribe, in disarray and without a soul in sight, its inhabitants leaving only fortifications behind. What was alive, however, was the fey, and the group was forced to do battle with a plant monster crawling with tiny sprites that enhanced its power from within.<br>
<b>XP: 1200</b><br>
<b>XP: 1200</b><br>
<b>Loot:</b>
<b>Loot:</b>
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* Heartseeking Amulet
* Heartseeking Amulet
Edea: HANDS OFF THE BOOTS, MINE
Edea: HANDS OFF THE BOOTS, MINE
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 +
===Session 16: With Great Power Comes Great Paperwork===
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The party liberates Drakewing Hall from the remaining fey, at the behest of one of the three remaining adult kobolds of the Drakewing tribe. They are designated as the tribe's guardians by the High Priest, granting them the tribe's ancestral power previously held by Raz, through a highly Chaotic artifact termed the Drakensceptre, purportedly more ancient than the lifespans of numerous great dragons. The kobold insisted that the fey would sense the ritual, and recall their forces to the Hall.
 +
<b>XP: 6000</b> The party has advanced to level 9!<br>
 +
<b>Loot:</b>

Revision as of 02:45, 12 July 2010

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