Flicker's Legend Game

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=Rules=
=Rules=
* Starting Level: 1st
* Starting Level: 1st
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* All content uses the latest version that has at least 5 passes. If you are using experimental content, expect to rebuild every once in a while.
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* All content uses the latest version that has at least 5 passes. If you are using experimental content, expect to rebuild every once in a while. If you're not up to date that includes the following:
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** Mundane shields don't exist, magical shields provide +1-+4 AC bonuses
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** Precise Striking replaces Flurry
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** Negative Levels are replaced with the [Energy drained] condition
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** Demon, Demo Man, Undead, Sentient Construct and Serpent have new tracks
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** KDM to HP, Vigor skill, new Elves
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** Combat Alchemist track
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** Movement modes all use your ground speed
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** *sigh* ...Mounts
* Ability score generation is the standard point buy or array. Please don't roll scores.
* Ability score generation is the standard point buy or array. Please don't roll scores.
* We will not be using the XP table.
* We will not be using the XP table.

Revision as of 00:42, 26 August 2012

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