First

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The First are the elite of the Hunters of the Stag, focusing on multiple weapons and gaining incredible martial prowess. However, their increased martial abilities mean that their connections with their totems are not as strong as others.

Abilities: Unlike most Hunters, your Charisma is of lesser concern to you than the physical scores. A good Strength, Dexterity, and Constitution will help you far more than your other skills, since your talents lie with them.

Alignment: The First, like all Hunters of the Stag, must be good.

Hit Die: d10

Requirements

Abilities: Strength 15, Wisdom 13

Feats: Dodge, Blind-Fight

Skills: Concentration 10 ranks, Craft (Taxidermy) 6 ranks

Special: Weapon of Choice class ability

Class Features

Class Skills (2 + Int modifier per level): Climb, Concentration, Craft, Handle Animal, Heal, Knowledge (Nature), Listen, Ride, Spot, Survival

Weapon and Armor Proficiency: First gain no proficiencies with weapons or armor.

Totem: First increase their Effective Totem Rank on even numbered levels. In addition, he retains any class skills granted him by his totem.

Improved Weapon of Choice: At first level, a First's prowess with his chosen weapon increases. They receive the Weapon Specialization and Greater Weapon Focus feats for the appropriate weapon, even if they don't qualify for the feats. If the First already has the Hunter of the Stag's "Improved Weapon of Choice" class feature, he instead gains "Greater Weapon of Choice" (see below).

Combat Focus: This functions exactly as the Combat Focus feat of the same name (see PHB-II), except that the First may make a DC 25 Concentration check to gain focus.

Team Initiative: The First, and all allies within 30', gain a bonus to initiative equal to the First's class level.

Trophy Collector: At 3rd level, the First gains the Trophy Collector feat.

Combat Stability: At 3rd level, the First gains the Combat Stability feat.

Greater Weapon of Choice: At 4th level, a First's prowess with his chosen weapon increases further. They receive the Greater Weapon Specialization feat, even if they don't qualify for the feat. In addition, they receive the Crushing Strike feat if their weapon is a melee bludgeoning weapon; the Driving Attack feat if their weapon is a melee piercing weapon; the Slashing Flurry feat if their weapon is a melee slashing weapon; or the Penetrating Shot feat if their weapon is a ranged weapon. They do not need to qualify for these feats in order to obtain them. If the First already has the Hunter of the Stag's "Greater Weapon of Choice" class feature, he instead gains "Supreme Weapon of Choice" (see below).

Combat Defense: At 5th level, the First gains the Combat Defense feat.

Combat Awareness: At 6th level, the First gains the Combat Awareness feat.

Combat Vigor: At 7th level, the First gains the Combat Vigor feat.

Combat Strike: At 8th level, the First gains the Combat Strike feat.

Supreme Weapon of Choice: At 10th level, a Hunter's prowess with their chosen weapon increases to legendary levels. They receive the Weapon Supremacy feat for their chosen weapon, even if they don't qualify for the feat.

First Progression

Level BAB Fort Save Ref Save Will Save Special ETR
1st +1 +2 +2 +0 Totem, Improved Weapon of Choice -
2nd +2 +3 +3 +0 Combat Focus, Team Initiative +1
3rd +3 +3 +3 +1 Trophy Collector, Combat Stability -
4th +4 +4 +4 +1 Greater Weapon of Choice +1
5th +5 +4 +4 +1 Combat Defense -
6th +6 +5 +5 +2 Combat Awareness +1
7th +7 +5 +5 +2 Combat Vigor -
8th +8 +6 +6 +2 Combat Strike +1
9th +9 +6 +6 +3 - -
10th +10 +7 +7 +3 Supreme Weapon of Choice +1

Reference (Giant in the Playground)

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