FFT2 Classes
From Fax Encyclopedicus
(→Monk) |
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'''Messy Class Thingies!''' | '''Messy Class Thingies!''' | ||
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'''Command:''' Basic Skill<br> | '''Command:''' Basic Skill<br> | ||
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!Ability !!Description !!Type | !Ability !!Description !!Type | ||
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'''Command:''' Item<br> | '''Command:''' Item<br> | ||
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!Ability !!Description !!Type | !Ability !!Description !!Type | ||
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'''Command:''' Scouting<br> | '''Command:''' Scouting<br> | ||
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!Ability !!Description !!Type | !Ability !!Description !!Type | ||
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'''Command:''' Battle Skill<br> | '''Command:''' Battle Skill<br> | ||
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!Ability !!Description !!Type | !Ability !!Description !!Type | ||
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'''Command:''' Aim<br> | '''Command:''' Aim<br> | ||
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!Ability !!Description !!Type | !Ability !!Description !!Type | ||
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'''Command:''' Mix<br> | '''Command:''' Mix<br> | ||
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!Ability !!Description !!Type | !Ability !!Description !!Type | ||
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'''Command:''' White Magic<br> | '''Command:''' White Magic<br> | ||
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!Ability !!Description !!Type | !Ability !!Description !!Type | ||
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'''Command:''' Black Magic<br> | '''Command:''' Black Magic<br> | ||
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!Ability !!Description !!Type | !Ability !!Description !!Type | ||
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==Tier III Classes== | ==Tier III Classes== | ||
===Thief=== | ===Thief=== | ||
+ | '''Requirements:''' Scout Level 5<br> | ||
+ | '''Command:''' Steal<br> | ||
+ | |||
+ | {| class="zebra bordered header" | ||
+ | !Ability !!Description !!Type | ||
+ | |- | ||
+ | |'''False Steal''' || May steal 25-50 CT by distracting the enemy || Command | ||
+ | |- | ||
+ | |'''Steal Accessory''' || Tries to steal target's accessory || Command | ||
+ | |- | ||
+ | |'''Steal Armor''' || Tries to steal target's armor || Command | ||
+ | |- | ||
+ | |'''Steal Experience''' || Steals a bit of XP from the target || Command | ||
+ | |- | ||
+ | |'''Steal Gil''' || Steals some Gil from the target || Command | ||
+ | |- | ||
+ | |'''Steal Heart''' || Charms a foe of opposing gender || Command | ||
+ | |- | ||
+ | |'''Steal Helm''' || Tries to steal target's hat || Command | ||
+ | |- | ||
+ | |'''Steal Shield''' || Tries to steal target's shield || Command | ||
+ | |- | ||
+ | |'''Steal Weapon''' || Tries to steal target's weapon || Command | ||
+ | |- | ||
+ | |'''Catch''' || Steals thrown items || Reaction | ||
+ | |- | ||
+ | |'''Caution''' || Raises Evade when attacked || Reaction | ||
+ | |- | ||
+ | |'''Revenge Swipe''' || Steals 10x damage taken in Gil || Reaction | ||
+ | |- | ||
+ | |'''Dexterity''' || Raises Speed, Evade% and Steal% || Support | ||
+ | |- | ||
+ | |'''Jump +2''' || || Movement | ||
+ | |- | ||
+ | |} | ||
+ | |||
===Knight=== | ===Knight=== | ||
+ | '''Requirements:''' Soldier Level 5<br> | ||
+ | '''Command:''' Valor<br> | ||
+ | |||
+ | {| class="zebra bordered header" | ||
+ | !Ability !!Description !!Type | ||
+ | |- | ||
+ | |'''Break Armor''' || Tries to break opponent's armor || Command | ||
+ | |- | ||
+ | |'''Break Helm''' || Tries to break opponent's hat || Command | ||
+ | |- | ||
+ | |'''Break Shield''' || Tries to break opponent's shield || Command | ||
+ | |- | ||
+ | |'''Break Weapon''' || Tries to break opponent's weapon || Command | ||
+ | |- | ||
+ | |'''Exalt''' || Raises nearby allies' Brave by 4 || Command | ||
+ | |- | ||
+ | |'''Last Hope''' || Allies in Critical add +2 PA, MA, Speed || Command | ||
+ | |- | ||
+ | |'''Pray''' || Raises nearby allies' Faith by 4 || Command | ||
+ | |- | ||
+ | |'''Raise Shield''' || Double SEv until next AT || Command | ||
+ | |- | ||
+ | |'''Weapon Guard''' || Gain +1 WA || Reaction | ||
+ | |- | ||
+ | |'''Equip Armor''' || Can equip armor || Support | ||
+ | |- | ||
+ | |'''Equip Shield''' || Can equip shields || Support | ||
+ | |- | ||
+ | |'''Equip Sword''' || Can equip swords || Support | ||
+ | |- | ||
+ | |} | ||
+ | |||
===Hunter=== | ===Hunter=== | ||
+ | '''Requirements:''' Archer Level 5<br> | ||
+ | '''Command:''' Trap<br> | ||
+ | |||
+ | {| class="zebra bordered header" | ||
+ | !Ability !!Description !!Type | ||
+ | |- | ||
+ | |'''Bear Trap''' || High damage and -2 Speed || Command | ||
+ | |- | ||
+ | |'''Caltrops''' || Painful spikes over an area || Command | ||
+ | |- | ||
+ | |'''Hanging Net''' || Adds Don't Move and/or Don't Act || Command | ||
+ | |- | ||
+ | |'''Ink Trap''' || Stops movement, inflicts Darkness || Command | ||
+ | |- | ||
+ | |'''Paint Trap''' || Stops movement, makes attacks on target 100% accurate || Command | ||
+ | |- | ||
+ | |'''Pit Trap''' || Stops movement, inflicts Gravity damage || Command | ||
+ | |- | ||
+ | |'''Rope Trap''' || Stops movement, deals some damage || Command | ||
+ | |- | ||
+ | |'''Snare''' || Adds Don't Move || Command | ||
+ | |- | ||
+ | |'''Venom Trap''' || Stops movement, inflicts Poison || Command | ||
+ | |- | ||
+ | |'''Lasso''' || Inflicts Don't Move on your attacker || Reaction | ||
+ | |- | ||
+ | |'''Poach''' || Can Hunt monsters || Support | ||
+ | |- | ||
+ | |'''Move +2''' || || Movement | ||
+ | |- | ||
+ | |} | ||
+ | |||
===Gunner=== | ===Gunner=== | ||
+ | '''Requirements:''' Alchemist Level 4<br> | ||
+ | '''Command:''' Marksmanship<br> | ||
+ | |||
+ | {| class="zebra bordered header" | ||
+ | !Ability !!Description !!Type | ||
+ | |- | ||
+ | |'''Arm Shot''' || Attack, chance of Don't Act || Command | ||
+ | |- | ||
+ | |'''Crank Up''' || Adds +1 PA, +1 WA || Command | ||
+ | |- | ||
+ | |'''Heart Shot''' || Small chance of critical plus Death || Command | ||
+ | |- | ||
+ | |'''Leg Shot''' || Attack, chance of Don't Move || Command | ||
+ | |- | ||
+ | |'''Hot Reagent''' || Adds heat to the mixture || Command | ||
+ | |- | ||
+ | |'''Magic Shot''' || Trap a spell in a bullet and fire. Costs the spell’s MP || Command | ||
+ | |- | ||
+ | |'''Packed Shot''' || Double damage, 50% miss chance || Command | ||
+ | |- | ||
+ | |'''Prep Shot''' || Adds +2 Speed || Command | ||
+ | |- | ||
+ | |'''Rubber Pellet''' || Fires a soft shot to sting a little || Command | ||
+ | |- | ||
+ | |'''Shrapnel Shot''' || Spreads a Packed Shot randomly in an area || Command | ||
+ | |- | ||
+ | |'''Recalibrate''' || Gain +1 WA || Reaction | ||
+ | |- | ||
+ | |'''Quick Attack''' || Attacking sets CT to 20 instead of 0 || Support | ||
+ | |- | ||
+ | |} | ||
+ | |||
===Mystic=== | ===Mystic=== | ||
+ | '''Requirements:''' Priest Level 4<br> | ||
+ | '''Command:''' Green Magic<br> | ||
+ | |||
+ | {| class="zebra bordered header" | ||
+ | !Ability !!Description !!Type | ||
+ | |- | ||
+ | |'''Awe''' || Drains some MA || Command | ||
+ | |- | ||
+ | |'''Belief''' || Inflicts Faith || Command | ||
+ | |- | ||
+ | |'''Blind''' || Inflicts Darkness || Command | ||
+ | |- | ||
+ | |'''Corruption''' || Inflicts Zombie || Command | ||
+ | |- | ||
+ | |'''Delirium''' || Inflicts Confused || Command | ||
+ | |- | ||
+ | |'''Deplete''' || Drains some PA || Command | ||
+ | |- | ||
+ | |'''Disbelief''' || Inflicts Faithless || Command | ||
+ | |- | ||
+ | |'''Disempower''' || Drops MA || Command | ||
+ | |- | ||
+ | |'''Doom Chain''' || Inflicts Death Sentence and Death || Command | ||
+ | |- | ||
+ | |'''Drain''' || Drains HP || Command | ||
+ | |- | ||
+ | |'''Extend''' || Increases the range of a valid spell || Command | ||
+ | |- | ||
+ | |'''Fervor''' || Causes Berserk || Command | ||
+ | |- | ||
+ | |'''Magnify''' || Increases the area of effect of a valid spell || Command | ||
+ | |- | ||
+ | |'''Mute''' || Inflicts Silence || Command | ||
+ | |- | ||
+ | |'''Osmose''' || Drains MP || Command | ||
+ | |- | ||
+ | |'''Paralyze''' || Inflicts Paralyze || Command | ||
+ | |- | ||
+ | |'''Petrify''' || Inflicts Petrify || Command | ||
+ | |- | ||
+ | |'''Repose''' || Inflicts Sleep || Command | ||
+ | |- | ||
+ | |'''Suppress''' || Dispels and adds Suppress || Command | ||
+ | |- | ||
+ | |'''Weakness''' || Drops PA || Command | ||
+ | |- | ||
+ | |'''Energy Siphon''' || Regain HP and MP equal to the MP cost of the spell that hit you || Reaction | ||
+ | |- | ||
+ | |'''Mystic Rebuke''' || Counters with random Green Magic || Reaction | ||
+ | |- | ||
+ | |'''Move: Restore MP''' || Regain some MP for each tile moved || Movement | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | '''Master:''' +10% MP, +1 Magic, +10% Evade | ||
+ | |||
===Magus=== | ===Magus=== | ||
'''Requirements:''' Wizard Level 4<br> | '''Requirements:''' Wizard Level 4<br> | ||
'''Command:''' Time Magic<br> | '''Command:''' Time Magic<br> | ||
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!Ability !!Description !!Type | !Ability !!Description !!Type | ||
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===Red Mage=== | ===Red Mage=== | ||
+ | '''Requirements:''' Priest Level 3, Wizard Level 3<br> | ||
+ | '''Command:''' Red Magic<br> | ||
+ | |||
+ | {| class="zebra bordered header" | ||
+ | !Ability !!Description !!Type | ||
+ | |- | ||
+ | |'''Channel''' || Adds +1 MA || Command | ||
+ | |- | ||
+ | |'''Charm''' || Inflicts Charm. No MP cost, can't be Doubled. || Command | ||
+ | |- | ||
+ | |'''Curespell''' || Slightly stronger than Cure, longer range || Command | ||
+ | |- | ||
+ | |'''Dispel''' || Removes all positive status || Command | ||
+ | |- | ||
+ | |'''Doublecast''' || Allows you to cast two spells at once || Command | ||
+ | |- | ||
+ | |'''Firespell''' || Slightly stronger than Fire, longer range || Command | ||
+ | |- | ||
+ | |'''Icespell''' || Slightly stronger than Blizzard, longer range || Command | ||
+ | |- | ||
+ | |'''Presuna''' || Removes lesser status ailments || Command | ||
+ | |- | ||
+ | |'''Shockspell''' || Slightly stronger than Thunder, longer range || Command | ||
+ | |- | ||
+ | |'''Soft Poison''' || May inflict Poison or do minor poison damage || Command | ||
+ | |- | ||
+ | |'''Soft Protect''' || Causes Protect with random duration || Command | ||
+ | |- | ||
+ | |'''Soft Shell''' || Causes Shell with random duration || Command | ||
+ | |- | ||
+ | |'''Soft Sleep''' || May inflict Sleep or Pause || Command | ||
+ | |- | ||
+ | |'''Stupefy''' || Causes Addle || Command | ||
+ | |- | ||
+ | |'''Improvise''' || Counter magic with the same spell whether or not you know it || Reaction | ||
+ | |- | ||
+ | |'''Equip Fashions''' || Can equip robes, hats and cloaks || Support | ||
+ | |- | ||
+ | |} | ||
+ | Master: +1 Attack, +1 Speed, +1 Magic | ||
==Tier IV Classes== | ==Tier IV Classes== | ||
===Monk=== | ===Monk=== | ||
- | '''Requirements:''' Knight | + | '''Requirements:''' Knight Level 4<br> |
'''Command:''' Martial Arts<br> | '''Command:''' Martial Arts<br> | ||
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!Ability !!Description !!Type | !Ability !!Description !!Type | ||
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|- | |- | ||
|} | |} | ||
+ | Master: +30% HP, Unarmed Strike | ||
===Defender=== | ===Defender=== | ||
+ | '''Requirements:''' Knight Level 6<br> | ||
+ | '''Command:''' Duty<br> | ||
+ | |||
+ | {| class="zebra bordered header" | ||
+ | !Ability !!Description !!Type | ||
+ | |- | ||
+ | |'''Deflection''' || Adds Reflect status to self || Command | ||
+ | |- | ||
+ | |'''Entrench''' || Adds Defending, sets own CT to 50 || Command | ||
+ | |- | ||
+ | |'''Flank''' || Attacks and forces enemy to face the Defender || Command | ||
+ | |- | ||
+ | |'''Halt''' || Causes Pause in an area || Command | ||
+ | |- | ||
+ | |'''Hold Position''' || Makes the Defender's tile and L/R adjacents impassable for foes || Command | ||
+ | |- | ||
+ | |'''Protective Guard''' || Adds Protect and Shell to self || Command | ||
+ | |- | ||
+ | |'''Repulse''' || Attacks and knocks back || Command | ||
+ | |- | ||
+ | |'''Vanguard''' || Protects an area behind the Defender from area effects || Command | ||
+ | |- | ||
+ | |'''Counter Ready''' || Doubles defense and raises CT to 50 || Reaction | ||
+ | |- | ||
+ | |'''Hold Fast''' || Makes the Defender's tile and L/R adjacents impassable for foes || Support | ||
+ | |- | ||
+ | |} | ||
+ | Master: +3 Def | ||
+ | |||
===Fencer=== | ===Fencer=== | ||
===Assassin=== | ===Assassin=== | ||
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===Geomancer=== | ===Geomancer=== | ||
===Cannoneer=== | ===Cannoneer=== | ||
+ | '''Requirements:''' Gunner Level 6<br> | ||
+ | '''Command:''' Artillery<br> | ||
+ | |||
+ | {| class="zebra bordered header" | ||
+ | !Ability !!Description !!Type | ||
+ | |- | ||
+ | |'''Bombard''' || Charges, then fires 3-6 cannonballs in an area || Command | ||
+ | |- | ||
+ | |'''Fixed Shot''' || Increased damage and cannot move next AT || Command | ||
+ | |- | ||
+ | |'''Freezer Shell''' || Cannonball unleashes icy burst || Command | ||
+ | |- | ||
+ | |'''Gas Shell''' || Cannonball breaks into toxic gas || Command | ||
+ | |- | ||
+ | |'''Inferno Shell''' || Cannonball unleashes fiery burst || Command | ||
+ | |- | ||
+ | |'''Lock On''' || Higher accuracy and damage against the target on next shot || Command | ||
+ | |- | ||
+ | |'''Magic Mortar''' || Trap a powerful spell in a cannonball and fire. Costs the spell’s MP || Command | ||
+ | |- | ||
+ | |'''Mortar''' || Cannonball explodes into shrapnel || Command | ||
+ | |- | ||
+ | |'''Incoming!''' || Avoid all projectiles || Reaction | ||
+ | |- | ||
+ | |'''Operate Cannon''' || Allows use of Cannons when not a Cannoneer || Support | ||
+ | |- | ||
+ | |'''Recklessness''' || Operates at 100 Brave || Support | ||
+ | |- | ||
+ | |} | ||
+ | |||
===Orator=== | ===Orator=== | ||
===Summoner=== | ===Summoner=== | ||
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'''Command:''' Grand Magic<br> | '''Command:''' Grand Magic<br> | ||
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!Ability !!Description !!Type | !Ability !!Description !!Type | ||
|- | |- | ||
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'''Command:''' Sorcery<br> | '''Command:''' Sorcery<br> | ||
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!Ability !!Description !!Type | !Ability !!Description !!Type | ||
|- | |- | ||
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'''Command:''' Sacred<br> | '''Command:''' Sacred<br> | ||
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!Ability !!Description !!Type | !Ability !!Description !!Type | ||
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'''Command:''' Arcana<br> | '''Command:''' Arcana<br> | ||
- | {| | + | {| class="zebra bordered header" |
!Ability !!Description !!Type | !Ability !!Description !!Type | ||
|- | |- |