FFT2 Classes

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(Gunner)
(Cannoneer)
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===Geomancer===
===Geomancer===
===Cannoneer===
===Cannoneer===
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'''Requirements:''' Gunner Level 6<br>
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'''Command:''' Artillery<br>
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{| class="zebra bordered header"
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!Ability !!Description !!Type
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|-
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|'''Bombard''' || Charges, then fires 3-6 cannonballs in an area || Command
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|-
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|'''Fixed Shot''' || Increased damage and cannot move next AT || Command
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|-
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|'''Freezer Shell''' || Cannonball unleashes icy burst || Command
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|-
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|'''Gas Shell''' || Cannonball breaks into toxic gas || Command
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|-
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|'''Inferno Shell''' || Cannonball unleashes fiery burst || Command
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|-
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|'''Lock On''' || Higher accuracy and damage against the target on next shot || Command
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|-
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|'''Magic Mortar''' || Trap a powerful spell in a cannonball and fire. Costs the spell’s MP || Command
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|-
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|'''Mortar''' || Cannonball explodes into shrapnel || Command
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|-
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|'''Prep Shot''' || Adds +2 Speed || Command
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|-
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|'''Rubber Pellet''' || Fires a soft shot to sting a little || Command
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|-
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|'''Shrapnel Shot''' || Spreads a Packed Shot randomly in an area || Command
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|-
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|'''Incoming!''' || Avoid all projectiles || Reaction
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|-
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|'''Operate Cannon''' || Allows use of Cannons when not a Cannoneer || Support
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|-
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|'''Recklessness''' || Operates at 100 Brave || Support
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|-
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|}
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===Orator===
===Orator===
===Summoner===
===Summoner===

Revision as of 03:48, 10 November 2010

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