Enhanced Dayturned Vampire Class

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(Created page with 'Unlike normal vampires, the Dayturned - being touched by the Fey as they once were - are chained to a strange, complex nature. A side effect of this is that they, unlike most vam…')
 
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Unlike normal vampires, the Dayturned - being touched by the Fey as they once were - are chained to a strange, complex nature. A side effect of this is that they, unlike most vampires, find themselves little bound to the pursuit of power, bound more tightly to service to their creator. A side effect of this is that a Dayturned can ''never'' kill their master - even if they otherwise are free of them by one or another means, they are utterly incapable of causing them lethal damage.
Unlike normal vampires, the Dayturned - being touched by the Fey as they once were - are chained to a strange, complex nature. A side effect of this is that they, unlike most vampires, find themselves little bound to the pursuit of power, bound more tightly to service to their creator. A side effect of this is that a Dayturned can ''never'' kill their master - even if they otherwise are free of them by one or another means, they are utterly incapable of causing them lethal damage.
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However, this does not, by any measure, preclude them attaining a higher state of sorts, should their master die at another's hand (or their own mistake), while they could have stopped it. The Dayturned Vampire Lord Prestige Class represents a Dayturned Vampire who has met this circumstance, then begun to grow.
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However, this does not, by any measure, preclude them attaining a higher state of sorts, should their master die at another's hand (or their own mistake), while they could have stopped it were it not for their weakness, failure, or choice. The Dayturned Vampire Lord Prestige Class represents a Dayturned Vampire who has met this circumstance, then begun to grow. Under ordinary circumstances, it takes a potential Dayturned Vampire a decade or two to attain each level in this class... But exceptions have been observed, particularly should they be of the adventuring ilk.
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''Details are to do.''
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== Requirements ==
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''Hit Dice'': 10
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''Template'': Dayturned Vampire.
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''Special'': The Dayturned Vampire must have gained at least one class level ''after'' the destruction of the being responsible for their becoming Dayturned Vampires. Further, they must have been reasonably able to prevent this being's destruction.
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== Class Features ==
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'''To do''' - Thinking a 5 level class.
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'''Skills''': An Enhanced Dayturned Vampire chooses the class it has gained the most levels in, using its rate of skill gain and its list of class skills. (If there is a tie for the class it has gained the most levels in, the player must choose one.)
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'''Slow Growth''': Dayturned Vampires develop their Enhancement slowly. You cannot take a level in Dayturned Vampire Lord if you gained a level in Dayturned Vampire Lord during your previous level.
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'''Between Life And Undeath''': At 3rd level, your Fey nature begins to resurface, making you somehow less undead than you once were. Three times a day, as an immediate free action, you may react to a spell that behaves differently for undead and living subjects as if you were living - for example, to allow a ''cure'' spell to heal you, or to cause a turn undead attempt to fail.
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Ideas:
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* Use Energy Drain multiple times in a round?
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* Dominate's effective once-per-day restriction removed?
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** Also, add Vampire Lord's ability to dominate by voice?
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* Gain Create Spawn?
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* Gain Lord's flight?
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* Enhance Damage Reduction?
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* Enhance Fast Healing?
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* Gain Telepathy?
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* Gain +CHA to saves (as Vampire Lord)?
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* Ability bonuses?
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===Enhanced Dayturned Vampire Progression===
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{|border=1px
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!Level !!BAB !!Fort Save !!Ref Save !!Will Save !!Special
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|-
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|1st || +1 || +0 || +2 || +2 || ???
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|-
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|2nd || +2 || +0 || +3 || +3 || ???
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|-
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|3rd || +3 || +1 || +3 || +3 || Between Life and Death
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|-
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|4th || +4 || +1 || +4 || +4 || ???
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|-
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|5th || +5 || +1 || +4 || +4 || ???
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|}

Current revision as of 02:05, 23 March 2012

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