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{{d20r}} {{GitP|107962}} '''HD:''' d6 {|border=1px !Level !!BAB !!Fort !!Ref !!Will !!Special !!Charges !!Advancement |- | 1 || +0 || +0 || +1 || +2 || Elfsight, Improved Focus || +0 || - |- | 2 || +1 || +0 || +1 || +3 || Expanded Natural Magic || +1 || +1 level of existing class |- | 3 || +2 || +1 || +2 || +3 || Elven Training || +1 || +1 level of existing class |} '''Proficiencies:''' An elf paragon is proficient with all simple and martial weapons, with light and medium armor, and light shields. '''Skills:''' 4 + Int. An elf paragon uses the Adventurer and Scout skill sets. '''Prowess:''' 4 '''Elfsight:''' An elf paragon adds his levels in this class to the bonus provided by his Keen Senses racial ability. He also doubles the range of his low-light vision. '''Improved Focus:''' An elf paragon adds his levels of this class to the bonus on saving throws provided by his Focused racial ability. '''Charges:''' At second and third levels, an elf paragon gains one additional charge for his Natural Talent ability. These extra charges are above and beyond the normal amount he gains according to his level and stack with any extra charges he may have gained from racial feats. '''Advancement:''' At 2nd and 3rd level, an elf paragon gains new maneuvers known and augments his known maneuvers as if he had also gained a level in whatever maneuver-advancing class (such as a [[fencer]]) he belonged to before he added the racial class. He does not, however, gain any other benefit a character of that class would have gained. This essentially means that he adds the level of elf paragon to the level of whatever other maneuver-advancing class the character has, then determines his maneuvers accordingly. If a character had more than one maneuver-advancing class before he entered the elf paragon class, he must decide to which class he adds each level of elf paragon for the purpose of determining maneuvers known and the power of his maneuvers. Alternatively, an elf paragon gains new seeds known and augments her spellweaving class feature as if he had also gained a level in whatever spellweaving class he belonged to before he added the racial class. He does not, however, gain any other benefit a character of that class would have gained. This essentially means that he adds the level of elf paragon to the level of whatever other spellweaving class the character has, then determines seeds known accordingly. If a character had more than one spellweaving class before he became an elf paragon, he must decide to which class he adds each level of elf paragon for the purpose of determining seeds known and the power of his spellweaving class feature. '''Expanded Natural Magic:''' At 2nd level, an elf paragon gains the ability to cast new spell-like abilities. He adds ''flame blade'' and ''cat's grace'' to the spells he can emulate with his Natural Magic racial feature. '''Elven Training:''' At 3rd level, an elf paragon who has the spellweaving class feature gains a bonus spell seed: the Elf seed, as described below. :'''Elf''' ::''Shape:'' Target ::''Save:'' Will negates (harmless) ::*3 SP: the target gains a +1 competence bonus on attack rolls made with bows (but not crossbows) for two rounds. ::*2 SP: the target gains a +5' enhancement bonus to their land speed for two rounds. ::*2 SP: Increase the duration of bonuses provided by this seed for two rounds. ::''Secrets:'' ::*''Allied:'' you may apply this effect to one ally you are touching. ::*''Heartseeking:'' the target gains a competence bonus on damage rolls made with bows (but not crossbows) equal to the competence bonus on attack rolls provided by this seed. Alternatively, an elf paragon who has the tactical strike class feature gains a bonus maneuver: the Entangle maneuver, as described below. :'''Special''' ::''Entangling:'' The maneuver also entangles the opponent for one round. Unlike most special maneuver components, multiply the entangle duration by the maneuver's multiplier component.
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