Earth Rod

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Earth Rod

Transmutation

  • Level: Swordmage 5
  • Casting Time: 1 attack action
  • Range: Melee Attack
  • Duration: 1 round/6 levels or 1 round (see text)
  • Saving Throw: Reflex partial (see text)

Conjuring a rocky quarterstaff from nothingness, the Swordmage turned in place and struck at his foe as if holding a club. As he hit, the quarterstaff seemed to liquefy, flowing out of his hands to cover the body of his foe in a thin but implacable layer of stone.

The Swordmage makes a single melee attack with a +2 Collision Quarterstaff. If it hits, the target must immediately make a Reflex save or be rendered helpless for the duration of the incantation. Even if the target saves sucessfully, it is still entangled for one round.

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