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(Link to the original [[Drazai]].) The '''Drazai''' live deep in the mountain ranges of this continent, where they fight for metal ores with the troglodytes. They are known far and wide as celebrated magic users, being among the best wizards in the land. They are constantly experimenting with new magics. '''Personality:''' Drazai are often cautious, though they are not afraid to take risks once they've identified a potential gain. They constantly experiment and try to learn more about their environments and their comrades. Living in tight warrens as they do, they have little or no sense of privacy. They see nothing wrong with going through a companion's bags, or walking into a privy that's in use. '''Physical Description:''' Drazai are small, lizard-like humanoids. * Their colors range from light bronze to nearly black, with colorful strips and crests in blues and greens. The males stand at three-and-a-half feet tall, with the females standing slightly taller and broader. Eye color ranges from yellow, to green, to the occasional brown. Their clothing tends towards thick, leather robes. '''Alignment:''' Drazai are usually lawful, with a tendency towards good. They believe in a strong, unified community, with various members working for the good of the whole. However, they have a strong individualistic streak as a group, making them resist other races who try to impose their ways on them. '''Drazai Lands:''' Drazai live in the mountains, in tunnels and caves they've carved out. Most drazai settlements are deep within the Drakerot Mountains. '''Religion:''' Drazai are notoriously lax on worship, instead preferring to spend their time on research or self-improvement. They don't ask anything from the gods, so they don't feel obliged to give anything in return. '''Language:''' Drazai speak Hydraxian & Draz, a language that has both Terran and Draconic roots. '''Relations:''' The drazai are on wary terms with most of the reptilian races, who view them as weaklings. A few of them snatch drazai for slaves. They particularly hate the troglodytes, who enslave their people, compete with them for metal, and steal their metalworking plans (the trogs deny the stealing). They are on friendliest terms with the sahreet, who share their cunning and perception as a weak species. Drazai and sahreet are so similar that they're probably related, and there are rumors of drazai/sahreet hybrids. '''Adventures:''' Drazai feel a strong compulsion to explore and discover new things. A drazai adventurer is either looking for new magic (or other learning) or else is looking for something to strengthen the community. A very few drazai adventurers are outcasts who were unable to fit into the rigid mold of Drazai society. Generally, other drazai look at them with pity, rather than scorn or anger. '''Aging:''' Drazai reach adulthood at 10, middle age at 25, old age at 38, and venerable at 50. ==PC Drazai== *+2 Int, -2 Con. *'''Small:''' As a [[Small]] creature, a drazai gains a +1 size bonus to Armor Class, a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks, but he uses smaller weapons than humans use, and his lifting and carrying limits are three-quarters of those of a Medium character. *'''[[Humanoid]] [[Reptilian]]''' *Drazai '''base speed''' is 20 feet. *Low-light vision *Drazai gain a +2 bonus to Craft checks involving metal objects. Drazai are adept at working steel and iron, having perfected their work over the centuries. *Drazai gain a +2 bonus to Climb checks. The claws on the drazai, though not very long, are good for helping them find handholds and footing. *A Drazai's well-ordered mind gives him a +2 racial bonus to saves vs. confusion & insanity. *'''Natural Attacks:''' 2 Claws (1d2) *'''Flaws:''' [[Cold-Blooded]]. *'''Automatic languages:''' Hydraxian, Draz *'''Bonus Languages:''' Any (except for secret languages such as druidic) *'''Spell-like abilities:''' Detect Magic and Amanuensis 1/day, CL 1st; Light 3/day, CL 1st *'''Favored Class:''' Wizard. A multiclass drazai's wizard class does not count when determining whether he suffers an XP penalty for multiclassing.
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