Divinity

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Divinity

Evocation [Art, Light, Good]

  • Level: Swordmage 9
  • Casting Time: 1 attack action
  • Range: Melee Attack and Personal (see text)
  • Area: 20ft Burst
  • Duration: Instantaneous and 1 round/level
  • Saving Throw: None and Will negates (harmless)

Conjuring a sword and shield of solid light, the Swordmage skims along the ground with his newly formed wings, slashing once at each foe in his path. His allies feel a wave of vigor simply by being in his presence.

The Swordmage makes a single melee attack with a +5 Holy Evilbane Longsword against each enemy in the area, each time moving into melee range. This movement does not count against normal movement in a round, but provokes attacks of opportunity as normal. The Swordmage also gains a Flight speed of 60 ft (Perfect) for the duration of this Incantation (if the Swordmage already had a Flight speed, use whichever speed is greater and assume Perfect maneuverability regardless).

After the Swordmage has made his attacks, all enemies in the area are struck for 1d6 Divine damage per two levels. All allies in the area gain temporary hitpoints equal to the total amount of damage the Swordmage dealt with the longsword attacks.

Activating this Incantation automatically dispels any Darkness effects of 8th level or lower in the area.

If the Swordmage has activated at least two other Incantations with the Art descriptor in this round, all allies except the Swordmage in the area of effect also receive the effects of a Lesser Restoration Spell, with a Caster Level equal to the Swordmage's Caster Level. In addition, the Swordmage does not provoke attacks of opportunity for movement during this Incantation.

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