Distat-Hidden Talents

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(Level 2)
(Level 2)
 
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*'''Transformation''': The character disguises their identity by altering their appearance and taking on a different persona. Anyone with reason to suspect them is entitled to make two opposed checks (Mind EAV against the character's Body EPV, and Mind EAV against the character's Mind EPV) to see through the disguise. Success on either check arouses further suspicion, and success on both reveals the disguise as a sham. If one or both checks fail, the investigator must unearth some additional evidence before trying again, and must attempt both checks even if he already succeeded on one.
*'''Transformation''': The character disguises their identity by altering their appearance and taking on a different persona. Anyone with reason to suspect them is entitled to make two opposed checks (Mind EAV against the character's Body EPV, and Mind EAV against the character's Mind EPV) to see through the disguise. Success on either check arouses further suspicion, and success on both reveals the disguise as a sham. If one or both checks fail, the investigator must unearth some additional evidence before trying again, and must attempt both checks even if he already succeeded on one.
*'''Tracker''': The character may make an opposed check (against the stat of the character's choice) against a creature that has passed nearby recently. On a success, the character know the direction that the creature has gone, and may follow it. This talent may be taken more than once; every additional instance grants a +1 bonus on this check.
*'''Tracker''': The character may make an opposed check (against the stat of the character's choice) against a creature that has passed nearby recently. On a success, the character know the direction that the creature has gone, and may follow it. This talent may be taken more than once; every additional instance grants a +1 bonus on this check.
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*'''Bastion''': The character may spend their bonus pool points to enhance their Effective Passive Value.
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*'''Bastion''': The character may spend their bonus pool points to enhance their Effective Passive Value. This effect must be activated on their turn as a non-action, and lasts for two rounds.
=Level 3=
=Level 3=

Current revision as of 02:32, 27 June 2012

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