Distat-Hidden Talents
From Fax Encyclopedicus
Flickerdart (Talk | contribs) (→Level 3) |
Flickerdart (Talk | contribs) (→Level 3) |
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*'''Gifted''': The character's bonus pool size is increased by one. This talent may be taken more than once. | *'''Gifted''': The character's bonus pool size is increased by one. This talent may be taken more than once. | ||
*'''Master''': The character always wins opposed checks in the case of a tie. | *'''Master''': The character always wins opposed checks in the case of a tie. | ||
- | *'''Medic''': The character may provide medical assistance | + | *'''Marshal''': The character may rally downed allies (which allows allies to recover better from damage, see Taking Damage under Combat). The character may also spend bonus pool points and use a Mental action to cure any target of a proportional amount of damage penalty (no check). |
+ | **'''Second Wind''': Once per encounter, the character may take a Mental action to heal all allies that can hear him to 1 EAV in both Mind and Body. This talent may be taken more than once; each time increases the amount of uses per encounter by one. | ||
+ | *'''Medic''': The character may provide medical assistance (which allows allies to recover better from damage, see Taking Damage under Combat). The character may also spend bonus pool points and use a Physical action to cure any target of a proportional amount of damage penalty (no check). | ||
**'''Healer''': The character may spend the target's bonus pool points to cure that target of damage penalty instead. | **'''Healer''': The character may spend the target's bonus pool points to cure that target of damage penalty instead. | ||
*'''Prepared''': The character never takes circumstance penalties, only bonuses. | *'''Prepared''': The character never takes circumstance penalties, only bonuses. |