Distat-Drawbacks

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[[Category:Distat]]
[[Category:Distat]]
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*'''Air Affinity''': The talent only applies when the character and his target (if applicable) are both not touching the ground.
 
*'''Complicated''': This drawback can only be applied to a Body Active talent. The talent now requires the use of a Mental action in addition to a Physical action to use.
*'''Complicated''': This drawback can only be applied to a Body Active talent. The talent now requires the use of a Mental action in addition to a Physical action to use.
*'''Crippling''': The character takes one point of damage penalty every time the talent used. This drawback cannot be applied to talents that are constantly in effect.
*'''Crippling''': The character takes one point of damage penalty every time the talent used. This drawback cannot be applied to talents that are constantly in effect.
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*'''Somatic''': This drawback can only be applied to a Mind Active talent. The talent now requires the use of a Physical action in addition to a Mental action to use.
*'''Somatic''': This drawback can only be applied to a Mind Active talent. The talent now requires the use of a Physical action in addition to a Mental action to use.
*'''Tiring''': The talent may only be used once per encounter. When applied to talents that are constantly in effect, those talents instead last for one round.
*'''Tiring''': The talent may only be used once per encounter. When applied to talents that are constantly in effect, those talents instead last for one round.
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*'''Water Affinity''': The talent only applies when the character and his target (if applicable) are both touching or drenched in an external liquid (having blood inside you doesn't count).
 

Current revision as of 02:28, 27 June 2012

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