Distat-Combat
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=====Mental===== | =====Mental===== | ||
- | A character with a Mind Effective Active Value higher than 0 may initiate one Mind stat or opposed check on their turn. If the character is mentally restrained, they may not take Mental actions. Mental opposed checks require the initiator to see | + | A character with a Mind Effective Active Value higher than 0 may initiate one Mind stat or opposed check on their turn. If the character is mentally restrained, they may not take Mental actions. Mental opposed checks require the initiator to see the target. |
=====Non-actions===== | =====Non-actions===== |