Distat-Body Talents

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{{Distat}}
{{Distat}}
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Body talents can include martial techniques or feats of strength, agility and resilience. Body talents tend to be passive bonuses and abilities that manipulate damage taken and received.
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Body talents can include martial techniques or feats of strength, agility and resilience. Body talents tend to be passive bonuses and abilities that manipulate damage dealt and received.
=Level 1=
=Level 1=
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*'''Mobile''': The character gains a +1 bonus on checks made to move away while Threatened. This talent may be taken more than once.
*'''Mobile''': The character gains a +1 bonus on checks made to move away while Threatened. This talent may be taken more than once.
*'''Controller''': The character gains a +1 bonus on checks made to stop enemies from moving away while Threatened. This talent may be taken more than once.
*'''Controller''': The character gains a +1 bonus on checks made to stop enemies from moving away while Threatened. This talent may be taken more than once.
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=Level 2=
=Level 2=
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*'''Asymmetry''': The character may take a -1 penalty to his Body EAV to gain a +1 bonus to his Body EPV or vice-versa. This talent may be taken more than once; each time it increases the penalty and the bonus by one.
*'''Asymmetry''': The character may take a -1 penalty to his Body EAV to gain a +1 bonus to his Body EPV or vice-versa. This talent may be taken more than once; each time it increases the penalty and the bonus by one.
*'''Deflection''': The penalty to Body EPV that the character suffers from being adjacent to more than one enemy is decreased by 1. This talent may be taken multiple times.
*'''Deflection''': The penalty to Body EPV that the character suffers from being adjacent to more than one enemy is decreased by 1. This talent may be taken multiple times.
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*'''Denier''': ''requires Controller.'' The character is treated as having an additional ally in their group when determining anything related to checks made to move away while Threatened. This talent may be taken up to three times.
=Level 3=
=Level 3=
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*'''Abundant Step''': The character gains one extra move action in the round.
*'''Hard to Hit''': The character gains a +1 bonus to his Body EPV. This talent may be taken more than once.
*'''Hard to Hit''': The character gains a +1 bonus to his Body EPV. This talent may be taken more than once.
*'''Aggressive''': The character gains a +1 bonus to his Body EAV. This talent may be taken more than once.
*'''Aggressive''': The character gains a +1 bonus to his Body EAV. This talent may be taken more than once.
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*'''Devastator''': The character may spend bonus pool points to proportionally increase the damage penalty inflicted on a successful opposed check.
*'''Devastator''': The character may spend bonus pool points to proportionally increase the damage penalty inflicted on a successful opposed check.
*'''Unstoppable''': The character's Body EV is not reduced by damage, but he still falls unconscious when the damage so accrued exceeds his Body EV.
*'''Unstoppable''': The character's Body EV is not reduced by damage, but he still falls unconscious when the damage so accrued exceeds his Body EV.
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*'''Manystrike''': ''requires Abundant Step.'' The character may take a Physical action instead of two Move actions.
[[Category:Distat]]
[[Category:Distat]]

Current revision as of 03:06, 27 June 2012

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