Distat-Body Talents

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(Level 5)
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*'''Bide''': Whenever a character is the target of an opposed check that fails, the character gains a bonus pool point.
*'''Bide''': Whenever a character is the target of an opposed check that fails, the character gains a bonus pool point.
*'''Camaraderie''': Any allies adjacent to the character gain +1 to Body EV. This talent may be taken more than once.
*'''Camaraderie''': Any allies adjacent to the character gain +1 to Body EV. This talent may be taken more than once.
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*'''Fearsome''': If the character makes a successful Body attack targeting Mind, the target must spend its next move action moving away from the character.
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*'''Fearsome''': Whenever the character deals damage penalty to Mind, the target of the attack must spend its next move action moving away from the character.
*'''Opening''': If the character wins a check to stop a Threatened opponent from moving away, he may make an immediate Body attack without using up a Physical action.
*'''Opening''': If the character wins a check to stop a Threatened opponent from moving away, he may make an immediate Body attack without using up a Physical action.
*'''Swift''': The character no longer needs to make opposed checks to move while Threatened or under Time Constraint.
*'''Swift''': The character no longer needs to make opposed checks to move while Threatened or under Time Constraint.
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*'''Constrict''': The character deals one point of damage penalty to any target he successfully Restrains.
*'''Constrict''': The character deals one point of damage penalty to any target he successfully Restrains.
*'''Fighting Spirit''': Body damage penalty that the character incurs only affects his Body EPV.
*'''Fighting Spirit''': Body damage penalty that the character incurs only affects his Body EPV.
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*'''Terrifying''': If the character makes a successful Body attack targeting Mind, the target loses its next Mental action. This talent applies only once per target in a given encounter.
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*'''Terrifying''': Whenever the character deals damage penalty to Mind, the target of the attack loses its next Mental action. This talent applies only once per target in a given encounter.
*'''Formation Fighter''': The character gains a +1 bonus to his Body EAV for every enemy and ally adjacent to him beyond the first.
*'''Formation Fighter''': The character gains a +1 bonus to his Body EAV for every enemy and ally adjacent to him beyond the first.

Revision as of 00:09, 29 April 2010

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