Distat-Body Talents
From Fax Encyclopedicus
Flickerdart (Talk | contribs) (→Level 5) |
Flickerdart (Talk | contribs) |
||
Line 39: | Line 39: | ||
*'''Bide''': Whenever a character is the target of an opposed check that fails, the character gains a bonus pool point. | *'''Bide''': Whenever a character is the target of an opposed check that fails, the character gains a bonus pool point. | ||
*'''Camaraderie''': Any allies adjacent to the character gain +1 to Body EV. This talent may be taken more than once. | *'''Camaraderie''': Any allies adjacent to the character gain +1 to Body EV. This talent may be taken more than once. | ||
- | *'''Fearsome''': | + | *'''Fearsome''': Whenever the character deals damage penalty to Mind, the target of the attack must spend its next move action moving away from the character. |
*'''Opening''': If the character wins a check to stop a Threatened opponent from moving away, he may make an immediate Body attack without using up a Physical action. | *'''Opening''': If the character wins a check to stop a Threatened opponent from moving away, he may make an immediate Body attack without using up a Physical action. | ||
*'''Swift''': The character no longer needs to make opposed checks to move while Threatened or under Time Constraint. | *'''Swift''': The character no longer needs to make opposed checks to move while Threatened or under Time Constraint. | ||
Line 47: | Line 47: | ||
*'''Constrict''': The character deals one point of damage penalty to any target he successfully Restrains. | *'''Constrict''': The character deals one point of damage penalty to any target he successfully Restrains. | ||
*'''Fighting Spirit''': Body damage penalty that the character incurs only affects his Body EPV. | *'''Fighting Spirit''': Body damage penalty that the character incurs only affects his Body EPV. | ||
- | *'''Terrifying''': | + | *'''Terrifying''': Whenever the character deals damage penalty to Mind, the target of the attack loses its next Mental action. This talent applies only once per target in a given encounter. |
*'''Formation Fighter''': The character gains a +1 bonus to his Body EAV for every enemy and ally adjacent to him beyond the first. | *'''Formation Fighter''': The character gains a +1 bonus to his Body EAV for every enemy and ally adjacent to him beyond the first. | ||