Dark Side of the Sun:Log

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(Created page with '=Session 1: Buzz(ard) Kill= The party is hired by one Baron d'Arcy to act as a sanctioned investigation of the situation on his frontier holdings. However, on the way there they …')
 
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* XP: 320
* XP: 320
* Treasure: 1 healing belt, 1 masterwork buckler, 1 +1 cloak of resistance, 200 gp
* Treasure: 1 healing belt, 1 masterwork buckler, 1 +1 cloak of resistance, 200 gp
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=Session 2: Undead, Inc=
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After arriving to one of d'Arcy's villages, the party was in for a fight of their lives with more undead birds. Daev succumbed to their corruption and rose as an Umbral monstrousity, but was able to break free of her creator's control.
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* XP: 500
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* Treasure: 4000 gp
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=Session 3: And On The Pedestal=
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The party uses an ancient key found at the quarry to unleash an angelic being called <b>Superbia</b>, who claims to be the herald of the god Nesroch, capable of moving the sun across the sky.
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* XP: 200
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=Session 4: Explosition=
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The party picks up Japheth on their way to d'Arcy's manor, where the baron joins <b>Superbia</b>'s cause. The manor is then attacked by a small group of Blue Men, who fail to notice that Kellandra was working with the enemy.
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* XP: 1200
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* Treasure: 323 gp in loose coins, divine scroll of death ward, divine scroll of nondetection, arcane scroll of neutralize poison, arcane scroll of bestow curse, golden amulet worth 1000gp, +1 armour spikes with do it yourself attachment kit
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=Session 5 and 6: In the Land of the Blind...=
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The party is charged with escorting d'Arcy to the safety of his other estate near the capital, before the Blue Men attack again. However, their carriage is destroyed by more Blue Men, and they seek refuge in a cave. Rith nearly died. Twice.
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* XP: 1000

Current revision as of 05:38, 12 October 2012

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