Dark Side of the Sun

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==Pepel==
==Pepel==
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The dayward desert of Pepel is a blisteringly hot landscape of dry, cracked mud, coarse sand and grey ash. What life exists here does so underground, with creatures ranging from the tiniest insect to the greatest of sandworms taking refuge in the dirt below to escape the deadly heat. Water here does not normally stay liquid; rare shrubs and flame-retardant dragons suck water vapour from the air and clouds to survive, while their underground cousins fight over subterranean lakes and the blood of smaller creatures.
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The dayward desert of Pepel is a blisteringly hot landscape of dry, cracked mud, coarse sand and grey ash. What life exists here does so underground, with creatures ranging from the tiniest insect to the greatest of sandworms taking refuge in the dirt below to escape the deadly heat. Water here does not normally stay liquid; rare shrubs and flame-retardant dragons suck water vapour from the air and clouds to survive, while their underground cousins fight over subterranean lakes and the blood of smaller creatures. For the first 50 miles into the land, Endure Elements will protect a human, and is not necessary in what little shade exists. Beyond that distance, Endure Elements quickly becomes insufficient protection against the sun, and is effective only in shadow.
==Mraz==
==Mraz==
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The ice-locked abyss of Mraz is perhaps even more barren and inhospitable than Pepel. Creatures here reside among the many peaks, where they can try and catch what little light the sun offers to the remote region. Many melt the ice with body heat for sustenance, and more than one species has adapted to scavenge for frozen bodies in the dark valleys below, where no light reaches. Mraz is the only place in the world where one can see the stars, said to be the glowing eyes of the Black Marshal's otherworldly army.
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The ice-locked abyss of Mraz is perhaps even more barren and inhospitable than Pepel. Creatures here reside among the many peaks, where they can try and catch what little light the sun offers to the remote region. Many melt the ice with body heat for sustenance, and more than one species has adapted to scavenge for frozen bodies in the dark valleys below, where no light reaches. Mraz is the only place in the world where one can see the stars, said to be the glowing eyes of the Black Marshal's otherworldly army. For the first 50 miles into the land, Endure Elements will protect a human, and is not necessary on the tall peaks that exist here. Beyond that distance, Endure Elements quickly becomes insufficient protection against the cold, and is effective only at great heights that still skim some of the sun's rays.
==The Line==
==The Line==

Revision as of 19:26, 11 August 2012

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