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The '''Dancers''' are a race of graceful humanoids that appeared on the shard three hundred years ago as a band of refugees. They have since settled in, and are often hired as dancers in the court, or as sailors on the shardskippers, where their natural grace serves them well. '''Personality:''' Dancers are wild, free-spirited people who enjoy celebrations and new experiences. They prefer not to be tied down by any strong responsibilities (aside from those to their rather clannish families), and enjoy spending time where they can stretch out their limbs and move. They are not much given to introspection, and prefer to take each day as it comes. This is not to say that they are incapable of planning or foresight, but they tend to focus on the moment at hand, rather than worrying too much about the future. '''Physical Description:''' Dancers resemble humans, but are thinner, with long arms and legs with short torsos. They tend to have dusky complexions and dark or reddish hair. They prefer loose, bright-colored clothing that doesn't interfere with their movement. '''Alignment:''' Free-spirited, Dancers tend towards good and chaos. '''Dancer Lands:''' Dancers prefer woodlands and open plains. '''Religion:''' Dancers rarely give much thought to the afterlife or the world beyond. When they do think about it, they generally give thanks to INSERT DEITY HERE. '''Language:''' Dancer speak Common and their own physical language. ==Player Character Dancer== *+2 Dex, -2 Wis. *'''Medium:''' As [[Medium creature]]s, Dancers have no special bonuses or penalties due to size. *'''[[Humanoid]] [[Dancer]]''' *Dancer '''base speed''' is 30 feet. *Dancers gain a +2 '''racial bonus''' to all balance, tumble, and perform (dance) checks. Perform (dance) is always a class skill for Dancers. They use their dexterity modifier for perform (dance). *A Dancer's intuitive understanding of motion gives her a +1 bonus to saves vs. paralysis *'''Dance''': Each dancer has a personal understanding of motion and rhythm. Each Dancer has one ability from the following list: :*Running in Place: Jump checks are not doubled when the Dancer does not take a running start. +2 to jump checks made with a running start for every Dancer feat. :*Swift Step: +5 to land speed, +5/2 Dancer feats :*Joy of Motion: +1 morale bonus to saves on any round in which the Dancer moves at least 10 feet, +1/3 Dancer feats :*Rhythm of Battle: 1/encounter, a Dancer may take a five foot step as an immediate action. +1 use/2 Dancer feats *'''Automatic languages:''' Common, Dance *'''Bonus Languages:''' Gnome, Orc, Aethercommon, Draz *'''Favored Class:''' Barbarian. A multiclass Dancer's barbarian class does not count when determining whether he suffers an XP penalty for multiclassing. [[category:Footprints]] [[category:Skybreak]] [[category:Player Character Races]]
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